
Crysis For PS3? Could Crytek Be Following In Epic’s Footsteps?
by Chad Lakkis on July 18, 2007 at 12:17 am

EA’s Senior Producer, Dan Blackstone walks us through Crysis.
If you were a PC game which console would you make your way to — The Xbox 360 or the Playstation 3? Let us think about the recent course of events for a moment and examine the facts.
Could Crytek be following in the footsteps of Epic? There has been a job post on Crytek’s official site looking for a PS3 developer for several months now, however when asked about it Crytek declined to comment.
The job opening itself may be all the fuel Playstation 3 fans need, however we would like to add some more. Take into consideration the course of events that took place recently between Sony and Epic.
Sony has just made themselves very attractive to PC game developers by allowing mods and map building on their console, exactly the type of things that Microsoft would not.
If Sony is willing to extend the offer they made Epic to other developers (and we can’t see why they wouldn’t) then the “woosh” noise you hear in the distance may very well be the sound of developers lining up to sign on Sony’s dotted line.
To those who say this rumor has already been addressed by Crytek’s CEO, we say this, was it not just a few weeks ago we heard a Sony executive state that there were currently no plans for a price cut on the PS3? When reading carefully crafted responses from politicians and business men alike, it is important to read between the lines effectively. Below is what Cevat Yerli, Crytek’s CEO was quoted saying…
“Crytek nor any third parties are currently engaged in developing Crysis for console platforms.”
The key word in that statement is “currently”. Currently could mean this year, this month, or as in Sony’s case it could mean the exact moment the executive was giving the speech.
To those who say the PS3 is not capable of handling the requirements for the Crysis game, you may want to rethink your stance on the subject. We recently spoke to two Crytek representatives at this years E3, of which one mentioned that the game is still being worked on and their hopes are to not only continue to improve the overall experience, but to also find ways to lower the minimum spec requirements necessary to play the game.
In addition to our conversation at E3, Crytek’s lead artist Michael Khaimzon had the following to say in an interview with GamesIndustry.biz on June, 10th 2006:
“I don’t think there would be any problem to convert anything we work on to the next-gen consoles if we decided to.”
“We have enough power here, with programmers and artists, to be able to do such a thing. It’s just a matter of making the decision.”
In closing, while the game has only been announced for the PC and meant to be run on DirectX 10 with support for DirectX 9, it seems that Crytek is still looking to refine the games requirements and broaden their market penetration. Maybe they are making Crysis for the PS3, maybe they aren’t, but the bottom line is developers will follow in Epic’s footsteps because Sony is willing to allow them liberties that Microsoft presently is not.
- Crytek Shifting To Console Focus
- Crytek Explains Crysis Engine In New Five Minute Video
- Crysis Release Date Announced - PC Exclusive To Hit Stores November 16th
- EA & Crytek Announce Minimum & Recommended Crysis Specs
- “Adapt To Survive” EA Launches Official Crysis Website…
- Crysis Weapons Trailer & Crysis Gameplay Montage Trailer
- GC Preview: Ubisoft’s Far Cry 2 For The PC
- Play Crysis on Your Playstation 3














on July 18, 2007 3:53 am
this is soooo old. no, it’s NOT for Crysis.
on July 18, 2007 7:44 am
The story is a rumor assholes, they say that in the first paragraph or two. Man the internet is full of jealous assholes that can’t do, the same ones that are full of shit and opinions.
Now that I got that off my chest, crysis is perfectly capable of coming out on a ps3.
how many of you met with crytek? how many of you were at e3? thats what i thought.
on July 18, 2007 7:50 am
wackman,
Thank you for the comment. The job posting is there, old or not it was never commented on and the comments made to us at E3 are not old.
Side note: We appreciate comments from all readers, however we ask that you use valid emails when posting. All posts made with invalid email formats will be deleted.
Mad-
on July 18, 2007 11:33 am
First of all the job post is old, they are not denying that, however if they spoke to people that work for crytek who stated that the game is being refined still to have even lower minimum specs, then they have my interest.
They are not trying to pass the story off as fact, it is obviously a speculative piece.
When you add that up with the fact that they have developed a game similar to Crysis in Farcry for the consoles less powerful then the PS3 then why couldn’t they make Crysis work on Sony’s next gen console.
People seem to be focusing on the job board aspect of the post and missing the rest of the story. Let it go people, there is some good info here.
GDB
on July 18, 2007 7:50 pm
sweet
on July 19, 2007 3:20 pm
[...] Story found in: Ripten [...]
on August 9, 2007 5:21 pm
when you add 2 and 2 you get 4 right? well this story/rumor is screaming 3 at me, the loose evidence is there, but until some hard facts come out, ill hold my breath on this one
on September 5, 2008 12:42 am
There is no way that Crysis is coming out for consoles. It’s impossible. It’s really difficult to explain about the hardware to the people who think that gaming industry soley revolves around consoles but i’ll give it a try.
Most of the console gamesrs think “Graphically(as in photo -realistic textures and well designed models) Crysis isn’t really better than most of the next gen games. But why can’t crysis come out for PS3 or xbox 360? There’s MGS4 on PS3 and Halo 3 for 360, if those consoles can run those high quality games, crysis should be a snap!”
It is quite true, however there’s a critical hardware problem in consoles that prevents them from running Crysis.
Let’s talk about the RAM for a while. RAM is the main memory that stores frequently used data and flashes those datas to the CPU because the CPU drawing data directly from the hard disk or the Optical Drive would take too much time
Xbox 360 has 512 mb of RAM and PS3 has 256. That’s not a lot compared to most of the computers these days. BUT, console games data files are actually divided into small enough segments so the RAMs can flash those datas to their CPUs.
For Crysis, it’s not in small enough segments. Not to mention that it can’t be divided. It at least requires 2 GB or RAM to handle all the datas in a single map. There are so many trees and every single leaf falls in different animations.
And toning Crysis down to Console levels with 256~512 MB RAM would mean giving up all those massive datas in one map which is the greatest part and the part that seperates Crysis from other shooter games.
As for the “powerful” RSX and Xenos, and Cell and the Tri-core processors yes, they are decent graphic cards and CPUs, and they will be able to handle Crysis if they had enough RAM. But it’s a sad fact that those two machines just don’t have enough.
So please, instead of suggesting impossible hopes to praise your beloved consoles, try playing your awesome console exclusive games.