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Crysis For PS3? Could Crytek Be Following In Epic’s Footsteps?

by Chad Lakkis on July 18, 2007 at 12:17 am

ripten_crysis.jpg
EA’s Senior Producer, Dan Blackstone walks us through Crysis.

If you were a PC game which console would you make your way to — The Xbox 360 or the Playstation 3? Let us think about the recent course of events for a moment and examine the facts.

Could Crytek be following in the footsteps of Epic? There has been a job post on Crytek’s official site looking for a PS3 developer for several months now, however when asked about it Crytek declined to comment.

The job opening itself may be all the fuel Playstation 3 fans need, however we would like to add some more. Take into consideration the course of events that took place recently between Sony and Epic.

Sony has just made themselves very attractive to PC game developers by allowing mods and map building on their console, exactly the type of things that Microsoft would not.

If Sony is willing to extend the offer they made Epic to other developers (and we can’t see why they wouldn’t) then the “woosh” noise you hear in the distance may very well be the sound of developers lining up to sign on Sony’s dotted line.

To those who say this rumor has already been addressed by Crytek’s CEO, we say this, was it not just a few weeks ago we heard a Sony executive state that there were currently no plans for a price cut on the PS3? When reading carefully crafted responses from politicians and business men alike, it is important to read between the lines effectively. Below is what Cevat Yerli, Crytek’s CEO was quoted saying…

“Crytek nor any third parties are currently engaged in developing Crysis for console platforms.”

The key word in that statement is “currently”. Currently could mean this year, this month, or as in Sony’s case it could mean the exact moment the executive was giving the speech.

To those who say the PS3 is not capable of handling the requirements for the Crysis game, you may want to rethink your stance on the subject. We recently spoke to two Crytek representatives at this years E3, of which one mentioned that the game is still being worked on and their hopes are to not only continue to improve the overall experience, but to also find ways to lower the minimum spec requirements necessary to play the game.

In addition to our conversation at E3, Crytek’s lead artist Michael Khaimzon had the following to say in an interview with GamesIndustry.biz on June, 10th 2006:

“I don’t think there would be any problem to convert anything we work on to the next-gen consoles if we decided to.”

“We have enough power here, with programmers and artists, to be able to do such a thing. It’s just a matter of making the decision.”

In closing, while the game has only been announced for the PC and meant to be run on DirectX 10 with support for DirectX 9, it seems that Crytek is still looking to refine the games requirements and broaden their market penetration. Maybe they are making Crysis for the PS3, maybe they aren’t, but the bottom line is developers will follow in Epic’s footsteps because Sony is willing to allow them liberties that Microsoft presently is not.

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