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Call of Duty 4 - Dynamic Entities, Spawn Protection, & Customization

by Chad Lakkis on October 7, 2007 at 5:27 pm

cod4_crazy_camo.jpg
Neon soldiers have no place on the battlefield…

After playing the Call of Duty 4 Beta until our fingers bled, we decided to bounce a few questions off of Infinity Ward’s Associate Producer Pete Blumel.

One topic that was mentioned a lot during our time online was “spawn protection”, specifically whether or not it would be in the game. We asked Pete and he mentioned that “spawning is part of the beta test.” This is good news for those that constantly found themselves getting ambushed shortly after spawning into a map.

We also asked about customization, specifically character customization i.e. changing of camouflage colors, bandannas, etc. What we were told was that “customization [will come] in character class and weapon skins”. So we think it is safe to say that you will not be able to pimp out your soldier similar to Rainbow Six Vegas, and really — who wants to see a neon pink soldier streaking across a battlefield?

Although we did not notice this next issue during our time online, we received a good amount of feedback regarding the lack of debris created when grenades went off indoors. Pete mentioned that they had not received any such feedback that he could recall regarding the issue. Other complaints were pertaining to the lack of ammo, in which Pete stated;

“Bandolier perk will let you carry more ammo, but you gotta shoot true.”

Lastly, and probably the coolest thing we learned from our email contact with Pete was that the game will feature lots of dynamic entities.

“There are a lot of dynamic entities in the game … Rolling tires are the coolest.”

We do not know exactly what the other entities will consist of or how many there will actually be, but it seems that the team at Infinity Ward has been having fun thinking up creative ways to send tires zipping onto the battlefield.

If you have any other questions you would like us to look into leave a comment below and we will do our best. Stay tuned as we plan to follow this game very closely as it approaches its launch.

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11 Comments »

  1. Default LCA Avatar Image
    ArsenalFan1992
    on October 7, 2007 5:49 pm

    Interesting

  2. Default LCA Avatar Image
    CrazeeSquirrel
    on October 7, 2007 7:53 pm

    the dynamic stuff should be cool. i cant wait to send a tire flying and watch some idiot sniper shoot it giving up his location.

  3. Default LCA Avatar Image
    Pen 15
    on October 7, 2007 9:17 pm

    I hope they made the guille suits an unluckable perk instead of standard issue. I really got tired seeing all those guilles on Overgrown. Even people who couldn’t snipe worth sh** were choosing it.

    Having one guille sniper on your team is pretty cool. Having 5 guys all hiding in the brush is pretty lane.

  4. comment_image
    Chad Lakkis
    on October 7, 2007 9:21 pm

    Pen 15,

    Pretty sure they are standard issue but that is a good question and definitely something we can look into.

    However, there are other perks that can be used to counter snipers and there is nothing preventing the other team from doing the same.

    Chad-

  5. Default LCA Avatar Image
    ron
    on October 7, 2007 9:59 pm

    Will there be split-screen multiplayer offline and will there be any free downloadable content

  6. Default LCA Avatar Image
    robert
    on October 8, 2007 10:26 am

    when i had call of duty 3 i couldn’t enter games with less then a 5 star connection and more then 2 people. i was told i had to forward ports is that true and will that be neccessary for call of duty 4? (ps. i am not the only one with this problem, i searched the internet.)

  7. Default LCA Avatar Image
    ChopperDave00
    on October 8, 2007 1:33 pm

    Robert,

    You prolly only need to FW the XBL ports or at least declare your 360 a DMZ. Open ports 88 and 3074 and set ur 360 as a static address. That should open ur NAT. My ports were open for the Beta and I could connect fine to anybody. My buddy on the other hand did not have his open and had a lot of difficulty connecting to games.

  8. Default LCA Avatar Image
    dave
    on May 10, 2008 3:45 pm

    I and alot of my friends and players would like customizable character skins … why not ?
    Or at least the ability to keep, lets say, the spec ops skin for every match ect …
    You can customize weapons ect … why not skins ?
    Seems wierd to me .
    Also having to revert back to a weapon after knifing some one is lame as well .. you should be able to repetedly stab someone, not wait for the ability.
    Also why cant you choose a no primary or secondary weapon as an option, or be able to pick a light or sub machine gun for secondary weapon.. you can switch it out in the game, so why not right off the bat?
    Also, why cant you have 2 uzi’s for example … one in each hand ??????
    thanx

    Only_a_knifE

  9. comment_image
    LC
    on May 10, 2008 5:50 pm

    it’s confusing always switching character skins.

  10. Default LCA Avatar Image
    devin summers
    on May 28, 2008 11:39 am

    no more prestiages plz just give us the abailty to have 2 perks like stopping power and sleight of hand and new weapons and silenced snipers because all the players all complaing about that and when you shoot u can be seen on the radar and put grass on the sniper

  11. Default LCA Avatar Image
    jeff
    on June 25, 2008 2:09 am

    Dave, theres a perk called over kill for a secondary weapon. And about the double uzis, find me a marine that runs around with two uzis in hand and i’ll give you a million dollars. And besides, they’re powerful enough. :)

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