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	<title>Comments on: Uncharted: Drake&#8217;s Fortune Impressions</title>
	<atom:link href="http://www.ripten.com/2007/11/10/uncharted-drakes-fortune-demo-impressions/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com/2007/11/10/uncharted-drakes-fortune-demo-impressions/</link>
	<description>Real Independent Press To Every Nerd</description>
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		<title>By: Beazoola</title>
		<link>http://www.ripten.com/2007/11/10/uncharted-drakes-fortune-demo-impressions/comment-page-1/#comment-5350</link>
		<dc:creator>Beazoola</dc:creator>
		<pubDate>Sat, 10 Nov 2007 18:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2007/11/10/uncharted-drakes-fortune-demo-impressions/#comment-5350</guid>
		<description>You know what bothered me the most. I can live with the water and stuff, but I am not convinced that the movement away from fully rendered cinematics is a good one. Especially when the camera is 3 inches away from the characters face.

I am talking about the opening intro with them in the plane. That is a perfect example of an opportunity to use fully rendered characters. It would have drawn you in more as a gamer to see them up close and looking as real as possible with better mouth movements. Just a thought.</description>
		<content:encoded><![CDATA[<p>You know what bothered me the most. I can live with the water and stuff, but I am not convinced that the movement away from fully rendered cinematics is a good one. Especially when the camera is 3 inches away from the characters face.</p>
<p>I am talking about the opening intro with them in the plane. That is a perfect example of an opportunity to use fully rendered characters. It would have drawn you in more as a gamer to see them up close and looking as real as possible with better mouth movements. Just a thought.</p>
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		<title>By: FireBoxSniper</title>
		<link>http://www.ripten.com/2007/11/10/uncharted-drakes-fortune-demo-impressions/comment-page-1/#comment-5349</link>
		<dc:creator>FireBoxSniper</dc:creator>
		<pubDate>Sat, 10 Nov 2007 18:21:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2007/11/10/uncharted-drakes-fortune-demo-impressions/#comment-5349</guid>
		<description>&lt;p&gt;Great review man, way to keep it real. I played the demo and I liked it, but I did notice some of the things you mentioned. The water looks great when you are about 3 feet in, but when it meets the land they didn&#039;t bother to change the surface texture which ends up making it look like plastic wrap.&lt;/p&gt;
&lt;p&gt;The way Drake can pop out from behind stuff and shoot from the hip is pretty bad a$$. I couldn&#039;t do thaht in real life but that is what we buy games for right?&lt;/p&gt;
&lt;p&gt;Peace&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>Great review man, way to keep it real. I played the demo and I liked it, but I did notice some of the things you mentioned. The water looks great when you are about 3 feet in, but when it meets the land they didn&#8217;t bother to change the surface texture which ends up making it look like plastic wrap.</p>
<p>The way Drake can pop out from behind stuff and shoot from the hip is pretty bad a$$. I couldn&#8217;t do thaht in real life but that is what we buy games for right?</p>
<p>Peace</p>
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