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When Gamecock stormed the stage at the Video Game Awards earlier this month, they prevented Ken Levine, lead designer of BioShock, from giving his acceptance speech after winning the award for Game of the Year. For the first time since the event, Levine has given a short interview on the matter.

When asked about what was going through his head during the incident Levine responded:

All I really gave a crap about was that the judges (who were all top journalists) chose us from the field. The rest is kind of gravy.

When asked what he was hoping to have a chance to say, before he was so rudely interrupted, Levine said:

I had a tireless, amazing team who was on a mission to make BioShock great. We didn’t have 300 people or five years. We had an insane amount of passion. I’d like to thank the people who made it with me, the families that patiently waited while we did our thing, the publisher with the guts not to make us change it, and the fans who showed that gamers have a much broader range of interest and intellect than anybody in certain parts of the media or the political space is comfortable giving them credit for.

Read the full interview by 1UP here.

       
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  • John Kershaw
    I know. When I grow up, I want to be Ken Levine.
  • Jonathan Zungre
    seemed like a really cool guy.
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