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	<title>Comments on: Resistance 2 Finally Unveiled</title>
	<atom:link href="http://www.ripten.com/2008/01/11/resistance-2-finally-unveiled/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com/2008/01/11/resistance-2-finally-unveiled/</link>
	<description>Real Independent Press To Every Nerd</description>
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		<title>By: Dan</title>
		<link>http://www.ripten.com/2008/01/11/resistance-2-finally-unveiled/comment-page-1/#comment-34372</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Tue, 17 Jun 2008 23:12:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/01/11/resistance-2-finally-unveiled/#comment-34372</guid>
		<description>Awesome awesome awesome awesome.  I am a latecomer to Resistance (which still costs a lot, a testament to its staying power) and all I can say is awesome.  Did I say awesome already?  The only thing that bothers me is that I thought Hale would end up going to Europe, since you&#039;d expect that that&#039;s where they&#039;d be pushing back the Chimera.  It always bugs me when a sequel goes off in a different direction from the original&#039;s story.  But who cares.  Let&#039;s trash LA!</description>
		<content:encoded><![CDATA[<p>Awesome awesome awesome awesome.  I am a latecomer to Resistance (which still costs a lot, a testament to its staying power) and all I can say is awesome.  Did I say awesome already?  The only thing that bothers me is that I thought Hale would end up going to Europe, since you&#8217;d expect that that&#8217;s where they&#8217;d be pushing back the Chimera.  It always bugs me when a sequel goes off in a different direction from the original&#8217;s story.  But who cares.  Let&#8217;s trash LA!</p>
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		<title>By: Cavin Smith</title>
		<link>http://www.ripten.com/2008/01/11/resistance-2-finally-unveiled/comment-page-1/#comment-12072</link>
		<dc:creator>Cavin Smith</dc:creator>
		<pubDate>Fri, 11 Jan 2008 22:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/01/11/resistance-2-finally-unveiled/#comment-12072</guid>
		<description>From what I understand, it&#039;s only partial random generation. If that means general level structure remains the same whereas obstacles/cover may shift, that would be pretty awesome. If it doesn&#039;t, I&#039;m not sure what to think. 

A lot of people will see it as a boon, but I tend to prefer my games a bit more linear (see Hellgate for an example of horrible randomly generated levels and how little they offer if not done right).

Either way, I don&#039;t think it&#039;s something a mainstream shooter has tried yet and it could turn out to be a revolutionary feature.</description>
		<content:encoded><![CDATA[<p>From what I understand, it&#8217;s only partial random generation. If that means general level structure remains the same whereas obstacles/cover may shift, that would be pretty awesome. If it doesn&#8217;t, I&#8217;m not sure what to think. </p>
<p>A lot of people will see it as a boon, but I tend to prefer my games a bit more linear (see Hellgate for an example of horrible randomly generated levels and how little they offer if not done right).</p>
<p>Either way, I don&#8217;t think it&#8217;s something a mainstream shooter has tried yet and it could turn out to be a revolutionary feature.</p>
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		<title>By: Akrid</title>
		<link>http://www.ripten.com/2008/01/11/resistance-2-finally-unveiled/comment-page-1/#comment-12071</link>
		<dc:creator>Akrid</dc:creator>
		<pubDate>Fri, 11 Jan 2008 22:26:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/01/11/resistance-2-finally-unveiled/#comment-12071</guid>
		<description>I have my doubts about this randomly generated levels thing... But its insomniac, so what do I know #.#</description>
		<content:encoded><![CDATA[<p>I have my doubts about this randomly generated levels thing&#8230; But its insomniac, so what do I know #.#</p>
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	<item>
		<title>By: Scott</title>
		<link>http://www.ripten.com/2008/01/11/resistance-2-finally-unveiled/comment-page-1/#comment-12063</link>
		<dc:creator>Scott</dc:creator>
		<pubDate>Fri, 11 Jan 2008 20:45:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/01/11/resistance-2-finally-unveiled/#comment-12063</guid>
		<description>AWESOME!! that 8 player co-op sounds blooody good :D

keep up the good news!</description>
		<content:encoded><![CDATA[<p>AWESOME!! that 8 player co-op sounds blooody good :D</p>
<p>keep up the good news!</p>
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