spacer New here? Join the Ripten community.
We are an independant open forum for both hard-core and casual gamers alike. Membership is free and grants access to exclusive contents.

Returning Riptenner: Login Now
spacer
360 PS3 Nintendo Wii Reviews Interviews Previews Trailers Events News PC DS PSP Retro Gadgets Film & TV Comics
Ripten Team
Founder/Editor-in-Chief
Chad Lakkis
Bio | Posts | AIM | Email
Reviews Editor
Dan Landis
Bio | Posts
Host / Editor
Jon Zungre
Bio | Posts
Associate Editor
Dylan Duarte
Bio | Posts
Writer (US)
Demi Adejuyigbe | Posts
Writer (UK)
Sam Naylor | Posts
Our Friends
G4TV The Feed
g4tv.com/thefeed
Meet In The Lobby
meetinthelobby.com
Read Other Recent Posts
Are You A Video Game Junkie With Mad Writing Skills? Write For Ripten
NFL Super Bowl Champion Steelers Connect with Soldiers in Iraq for Guitar Hero Competition
Emergency Alert System Broadcasts Making Their Way To Video Game Consoles?
Modern Warfare 2 Writer Reveals Alien & Undead Storyline That Never Was
Sonic The Sackboy: LittleBigPlanet Goes Hedgehog with DLC Costume Pack
VGA 09 Set To Reveal Ten Unnannounced Titles, Including A New Shooter From 2K Games
Ripten Original Programming
Ripten TV
Ripten Radio
Ripten RSS Feed
Ripten Twitter
Ripten MySpace

spacer
halo-now-playable-on-ps3-via-ut3

Halo Now Playable on PS3: Via UT3

by Patrick Steen on January 14, 2008 at 1:11 pm

2-copy.jpg In an odd turn of events for non-PS3 games making their way to the console, the Halo map “Wizard” is now playable in Unreal Tournament 3. Should this awaken Microsoft lawyers? We hope not.

The beauty of Unreal Tournament 3 is that the PC community can create maps for PS3 owners to play. It’s such a revolutionary setup for consoles, that you’re really getting a lot of bang for your buck with this insane multiplayer experience.

Now a Halo map has been created from scratch for the game:

This is a remake of the Halo map named Wizard. This was a great close quarters map and I felt it would be right at home with Unreal Tournament 3.

This also has full bot pathing so you can play singleplayer without having to find a server with someone hosting this map.

Enjoy the screenshots below, but most importantly enjoy this new map, which can be found here.

Share This:
  • Digg
  • Reddit
  • StumbleUpon
  • N4G
  • Add to favorites
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Live
  • Technorati
  • Tumblr
  • Twitter
  • email
  • LinkedIn
  • Print
  • RSS
  • Yahoo! Buzz


Related Posts:
Unlimited Game Rentals Delivered - Free Trial spacer

4 Comments »

  1. LC
    on January 14, 2008 5:49 pm

    Hey Patrick

    I agree that this is revolutionary step up for console gamers and I hope that trends like this continue to open up games to community creativity.

    Though I’d like to point out that this is not the first console game to allow this kind of expansive creativity, farcry, pariah, and timesplitters: future perfect have all dabbled with this kind of user created content that is sharable over the console.

    Halo maps and even doom and myriad of other fps games have had levels recreated and shared through these games. With surprising quality, many of the maps are quite ingenious even with the often limited map editors of these games.

    The point is that while its a great feature in unreal 3, it requires two platforms and I presume two copies of the same game to enable the user to create and share maps. I view this as a step back for console games and user generated content in terms of actually allowing console gamers to create and share content. Theres no reason that console games can not have map editors built in since it has already been done and the ps3 would be I think the most open to this since it will function with keyboard and mouse.

    For console gamers I think what crytec did with the farcry map editor and subsequent follow up in the crysis map eidtor is more console friendly then epic’s multi platform only editor and I think the gaming community needs to push for more farcry like map editors for consoles games, otherwise, I feel user generated content will be limited by a much smaller base capable of taking advantage of such a feature.

  2. Armyless
    on January 15, 2008 12:36 am

    You don’t need two copies of the game to PLAY mods on the PS3, just the PS3 version.

    Little Big Planet will fully realize the potential in user generated/ user shared content on the PS3… this is a great first step.

    Count me in!

  3. AL-BAWI
    on January 15, 2008 8:24 am

    this is amazing.. ps3 mods can help make this game one of the best!

  4. LC
    on January 15, 2008 12:29 pm

    I didn’t say you needed two copies to play mods on the ps3, read what I said, two copies, two platforms to “create” & “share” content. Also unless I’m mistaken you need a memory card to transfer the mods to the ps3 itself.

    My stance is that user created content should be creatable and sharable over the ps3. Epics unreal mods for ps3 is hardly intuitive or possessed of any ease of use and virtually useless for allowing ps3 owners to create mods for there own system without a significant investment in both software and hardware.

RSS feed for comments on this post.

Comment Now


Note: Commenting on Ripten does not currently require registration, however to be eligible for contests on the site, you must be a registered user.

Commenting Rules: No hate speech allowed. If you must argue, please debate intelligently. Comments containing selected keywords or outbound links will be put into moderation to help prevent spam. Ripten reserves the right to delete comments and ban anyone who doesn't follow the rules. Thanks.

Tired of the Goomba? Upload your own custom comment avatar.

spacer Unlimited Game Rentals Delivered - Free Trial