<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd"
	xmlns:media="http://search.yahoo.com/mrss/"
	>
<channel>
	<title>Comments on: New Killzone 2 Concept Art</title>
	<atom:link href="http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/</link>
	<description>All Your Geek Are Belong To Us</description>
	<lastBuildDate>Sat, 21 Nov 2009 19:00:51 -0800</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.5</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Santos</title>
		<link>http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/comment-page-1/#comment-132065</link>
		<dc:creator>Santos</dc:creator>
		<pubDate>Tue, 02 Dec 2008 00:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/#comment-132065</guid>
		<description>Does he use paint?</description>
		<content:encoded><![CDATA[<p>Does he use paint?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: cory</title>
		<link>http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/comment-page-1/#comment-16897</link>
		<dc:creator>cory</dc:creator>
		<pubDate>Thu, 07 Feb 2008 00:53:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/#comment-16897</guid>
		<description>Nothing wrong with concept art at all. Gives an excellent direction for what the studio is trying to achieve. Without concept art to begin with, games end up looking like shite.</description>
		<content:encoded><![CDATA[<p>Nothing wrong with concept art at all. Gives an excellent direction for what the studio is trying to achieve. Without concept art to begin with, games end up looking like shite.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/comment-page-1/#comment-16557</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Tue, 05 Feb 2008 12:31:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/#comment-16557</guid>
		<description>...Humbug?</description>
		<content:encoded><![CDATA[<p>&#8230;Humbug?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: DavidGX</title>
		<link>http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/comment-page-1/#comment-16534</link>
		<dc:creator>DavidGX</dc:creator>
		<pubDate>Tue, 05 Feb 2008 09:24:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/#comment-16534</guid>
		<description>I hate concept art. It&#039;s like.. &quot;Want to know what the game ISN&#039;T going to look like? Here ya go!&quot;

Bah.</description>
		<content:encoded><![CDATA[<p>I hate concept art. It&#8217;s like.. &#8220;Want to know what the game ISN&#8217;T going to look like? Here ya go!&#8221;</p>
<p>Bah.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/comment-page-1/#comment-16430</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Mon, 04 Feb 2008 16:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/#comment-16430</guid>
		<description>No probs, Xavier is a talented guy.</description>
		<content:encoded><![CDATA[<p>No probs, Xavier is a talented guy.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HawtAnimeBabes</title>
		<link>http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/comment-page-1/#comment-16426</link>
		<dc:creator>HawtAnimeBabes</dc:creator>
		<pubDate>Mon, 04 Feb 2008 15:51:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/#comment-16426</guid>
		<description>Oh, okay. Anyway, thanks for posted the images. Imo, some of those images look like it&#039;s from an jrpg. lol</description>
		<content:encoded><![CDATA[<p>Oh, okay. Anyway, thanks for posted the images. Imo, some of those images look like it&#8217;s from an jrpg. lol</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/comment-page-1/#comment-16425</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Mon, 04 Feb 2008 15:32:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/#comment-16425</guid>
		<description>&lt;p&gt;There is only the high-res image in the gallery.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>There is only the high-res image in the gallery.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: HawtAnimeBabes</title>
		<link>http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/comment-page-1/#comment-16419</link>
		<dc:creator>HawtAnimeBabes</dc:creator>
		<pubDate>Mon, 04 Feb 2008 15:09:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/02/04/new-killzone-2-concept-art/#comment-16419</guid>
		<description>do u have a wallpaper of the hawt looking black hair girl?</description>
		<content:encoded><![CDATA[<p>do u have a wallpaper of the hawt looking black hair girl?</p>
]]></content:encoded>
	</item>
</channel>
</rss>
