Starcraft 2 on PS3? Dream on!
by Andrew Podolsky on February 6, 2008 at 1:01 am

Ken Kutaragi isn’t the only one with sweet dreams of Protoss on PS3
Starcraft 2, a PC sequel nearly ten years in the making, hasn’t been announced for any consoles. But that didn’t stop the wishful thinking of PSU, who hypothesize that the flexible Playstation Network, Bluetooth keyboard/mouse support, and required hard drive make the PS3 the best choice for porting Starcraft 2 to the console side.
We can’t help but imagine how great a console port of Starcraft 2 could be, given the reasonable success of RTS gems like Universe at War and Command and Conquer on Xbox 360. However, Blizzard hasn’t lost any money by sticking to its PC guns, with World of Warcraft and the original Starcraft enduring as some of the most widely-played games in the world.
PSU does offer some interesting evidence for a console shift, however. The recent Activision-Vivendi merger, which brought Blizzard under the umbrella of the industry’s largest third party publisher, could mean that Blizzard will be “encouraged” to release their products across multiple platforms.
PSU also cites a job posting on Blizzard’s website from 2006 that specifically urges candidates with experience working on console platforms to apply. Of course, this could always be for an unannounced Blizzard title.
Besides these job application and press release murmurs, the rest of the article doesn’t offer much in the way of hard facts. Many of the same arguments for Starcraft 2 on the PS3 could be made for the Xbox 360. The 360 already has experimented with RTS control schemes, to varying degrees of success, but there’s nothing stopping Microsoft or a third party from releasing compatible keyboard/mouse peripherals.
There’s also no question that Xbox Live could handle Starcraft 2’s online play just as well as the Playstation Network, as online games like Call of Duty 4 are equivalent across both platforms. And as for the hard drive requirement–well, we’ve already seen a few 360 games that require a hard drive for online play.
All in all, I don’t think it’s a matter of which console will get the coveted Blizzard port, but whether or not any console will see Starcraft 2. Following the disastrous Nintendo 64 port, I don’t think gamers will ever settle for less when it comes to Blizzard.
Blizzard is raking in tons of dough on the PC side, nearly single-handedly keeping hardcore PC gaming at the forefront, so any console ports announced would be very surprising indeed. Of course, if things do ever change, we’ll be eager to talk about it with all of you.
Source: PSU
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on February 6, 2008 12:37 pm
Besides your biased comments there are no real reasons given, if blizzard don’t want a console starcraft 2 then it goes the same for a 360 version, the most important thing yo didn’t consider, THE MODS.
starcraft is popular due the ability of make mods for the maps, and everybody knows how restrictive XBL is for user content.
so… SC2 for 360, I don’t think so.
on June 22, 2008 12:07 pm
How will StarCraft 2 be different from StarCraft?