Will Wright To Gamers: Get PC Ready

At the tail end of last year there were many voices asking if 2007 had been the best year in gaming history. Regardless of how you would respond to that question, 2007 without a doubt saw the release of a number of really fantastic titles. What any gamer should be excited to hear is that 2008 is shaping up to be at least as equally fantastic with huge releases imminent on all platforms. Word came down from on high today that there is a new name to be added to the list of things to drool over, and it’s a big one—Spore.
EA and Maxis have announced that Spore, Will Wright’s holistic mega-sim, will release for PC, Mac, Nintendo DS and mobile phones on September 7, 2008.
Now in the final stages of testing and polish, Spore will allow players to create civilizations from scratch, seemingly control every aspect of their development, share what they create and explore the creations of others.
Broad in appeal, huge in scope, drawing on the strengths of a single player format while encouraging strong community and leveraging the joy of playfulness and creativity, the promise of Spore is immense. At a time when PC gaming is supposedly struggling, Spore seems like the title that could turn that kind of statement on its head in the blink of an eye. And now it isn’t just some halcyon mascot of days past on an ever-receding horizon—the universe-in-a-box will be in eager hands in a matter of months. I for one am anxious to see if the game delivers. After all, it isn’t often Will Wright makes a new game.
Hit www.spore.com for all the latest official bits and pieces.











