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	<title>Comments on: Famitsu DVD Features Resident Evil 5</title>
	<atom:link href="http://www.ripten.com/2008/03/26/capcom-dvd-in-famitsu-features-resident-evil-5/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com/2008/03/26/capcom-dvd-in-famitsu-features-resident-evil-5/</link>
	<description>All Your Geek Are Belong To Us</description>
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		<title>By: Cenobia</title>
		<link>http://www.ripten.com/2008/03/26/capcom-dvd-in-famitsu-features-resident-evil-5/comment-page-1/#comment-21758</link>
		<dc:creator>Cenobia</dc:creator>
		<pubDate>Fri, 28 Mar 2008 08:07:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/26/capcom-dvd-in-famitsu-features-resident-evil-5/#comment-21758</guid>
		<description>I get that they want to up the suspense, but I can&#039;t stand that they remove movement all together. They could just make accuracy drop while your moving, or slow your pace down a little. It&#039;s just something thats always bothered me about the series. I got it when they had cinematic camera, but there is no need for it with the over the shoulder perspective.

&quot;Cold Fear&quot; is a good example of what I thought RE should do (I played it before RE4, which may explain my hatred of the RE4 gameplay). There&#039;s still suspense, but its easier to move around and you can be more methodical. You can aim and sidestep around corners instead of just running into stuff because you can&#039;t aim and move.

It may just be me though, and I agree that I may be jumping the gun. You can&#039;t really see that much in the seconds of gameplay that they show you.</description>
		<content:encoded><![CDATA[<p>I get that they want to up the suspense, but I can&#8217;t stand that they remove movement all together. They could just make accuracy drop while your moving, or slow your pace down a little. It&#8217;s just something thats always bothered me about the series. I got it when they had cinematic camera, but there is no need for it with the over the shoulder perspective.</p>
<p>&#8220;Cold Fear&#8221; is a good example of what I thought RE should do (I played it before RE4, which may explain my hatred of the RE4 gameplay). There&#8217;s still suspense, but its easier to move around and you can be more methodical. You can aim and sidestep around corners instead of just running into stuff because you can&#8217;t aim and move.</p>
<p>It may just be me though, and I agree that I may be jumping the gun. You can&#8217;t really see that much in the seconds of gameplay that they show you.</p>
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		<title>By: Geoff H</title>
		<link>http://www.ripten.com/2008/03/26/capcom-dvd-in-famitsu-features-resident-evil-5/comment-page-1/#comment-21640</link>
		<dc:creator>Geoff H</dc:creator>
		<pubDate>Thu, 27 Mar 2008 13:02:02 +0000</pubDate>
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		<description>I disagree. Perhaps it&#039;s not something they feel needs fixing. I prefer aiming with the left analog stick, much better accuracy.

RE is not Halo, Gears or any other FPS (of 1st person or 3rd perspective). It&#039;s about tension, fear, being surrounded, trapped. I enjoy the pacing.

Maybe it&#039;s not your thing, but few specifics are known about the game at this point anyway.</description>
		<content:encoded><![CDATA[<p>I disagree. Perhaps it&#8217;s not something they feel needs fixing. I prefer aiming with the left analog stick, much better accuracy.</p>
<p>RE is not Halo, Gears or any other FPS (of 1st person or 3rd perspective). It&#8217;s about tension, fear, being surrounded, trapped. I enjoy the pacing.</p>
<p>Maybe it&#8217;s not your thing, but few specifics are known about the game at this point anyway.</p>
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		<title>By: Cenobia</title>
		<link>http://www.ripten.com/2008/03/26/capcom-dvd-in-famitsu-features-resident-evil-5/comment-page-1/#comment-21573</link>
		<dc:creator>Cenobia</dc:creator>
		<pubDate>Thu, 27 Mar 2008 03:50:15 +0000</pubDate>
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		<description>I am extremely disappointed by this. I was really hoping you&#039;d be able to walk and aim/shoot at the same time. I absolutely hate that they make you stop in your tracks every time you want to shoot something.

It&#039;s not hard. Just use left analog to move and right analog to aim. That was the one thing that bothered me about RE4, and I cannot believe they didn&#039;t fix it (at least it looks that way from the video).</description>
		<content:encoded><![CDATA[<p>I am extremely disappointed by this. I was really hoping you&#8217;d be able to walk and aim/shoot at the same time. I absolutely hate that they make you stop in your tracks every time you want to shoot something.</p>
<p>It&#8217;s not hard. Just use left analog to move and right analog to aim. That was the one thing that bothered me about RE4, and I cannot believe they didn&#8217;t fix it (at least it looks that way from the video).</p>
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