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	<title>Comments on: Microsoft Owns Patent for In-Game Custom Soundtracks</title>
	<atom:link href="http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/</link>
	<description>Real Independent Press To Every Nerd</description>
	<lastBuildDate>Sat, 11 Feb 2012 01:15:00 +0000</lastBuildDate>
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		<title>By: Brandon</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-409557</link>
		<dc:creator>Brandon</dc:creator>
		<pubDate>Wed, 26 May 2010 02:38:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-409557</guid>
		<description>This is such bullshit how can Microsoft own the right to play music during gameplay!</description>
		<content:encoded><![CDATA[<p>This is such bullshit how can Microsoft own the right to play music during gameplay!</p>
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		<title>By: gamerboy</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-369225</link>
		<dc:creator>gamerboy</dc:creator>
		<pubDate>Fri, 23 Oct 2009 01:13:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-369225</guid>
		<description>ok, its october now. someone please tell me if this is an april fools joke or not. because if so, a lot of sites seem to be in on it. also, can the author or a lawyer or someone tell my how the hell is it possible that sony basically needs to ask for Microsoft&#039;s permission to implement an effing FEATURE into their own piece of hardware? 
this is like Britan taxing the thirteen colonies for stamps that were made in the colonies! it&#039;s un-American! Having to ask a competing compony if they can can use their own technology that the other had nothing to do with....

Just when i started kinda liking Microsoft.....</description>
		<content:encoded><![CDATA[<p>ok, its october now. someone please tell me if this is an april fools joke or not. because if so, a lot of sites seem to be in on it. also, can the author or a lawyer or someone tell my how the hell is it possible that sony basically needs to ask for Microsoft&#8217;s permission to implement an effing FEATURE into their own piece of hardware?<br />
this is like Britan taxing the thirteen colonies for stamps that were made in the colonies! it&#8217;s un-American! Having to ask a competing compony if they can can use their own technology that the other had nothing to do with&#8230;.</p>
<p>Just when i started kinda liking Microsoft&#8230;..</p>
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		<title>By: pete &#039;n repeat</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-255130</link>
		<dc:creator>pete &#039;n repeat</dc:creator>
		<pubDate>Tue, 12 May 2009 04:06:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-255130</guid>
		<description>Hasn&#039;t anyone noticed the tractor trailer loads of Vaseline and K-Y Jelly rolling into the US Patent Office courtesy of MS? </description>
		<content:encoded><![CDATA[<p>Hasn&#039;t anyone noticed the tractor trailer loads of Vaseline and K-Y Jelly rolling into the US Patent Office courtesy of MS?</p>
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		<title>By: r_r_r</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-228033</link>
		<dc:creator>r_r_r</dc:creator>
		<pubDate>Thu, 02 Apr 2009 13:02:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-228033</guid>
		<description>I think you are a bit too wrapped up in your programming jargon. 
 
A method when used in real life is simply a way of doing things. The same is true in patent language (which in my experience is quite different to English!) 
 
And you can patent something before you have built it, but you then have a certain amount of time to get a prototype built. </description>
		<content:encoded><![CDATA[<p>I think you are a bit too wrapped up in your programming jargon. </p>
<p>A method when used in real life is simply a way of doing things. The same is true in patent language (which in my experience is quite different to English!) </p>
<p>And you can patent something before you have built it, but you then have a certain amount of time to get a prototype built.</p>
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		<title>By: Phlargen</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-94767</link>
		<dc:creator>Phlargen</dc:creator>
		<pubDate>Wed, 29 Oct 2008 01:48:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-94767</guid>
		<description>@ Jason J:

Though it might not be exactly like Xbox, PS and PSone games were able to play games before the Xbox. Only some games supported it but it still worked. Don&#039;t quote me on finding the games as that is a long time ago and I doubt no one even cares about it. 

If you want to get really technical, PCs can function like consoles and all the 360 is a smaller version of a PC. Of course I HEARD they are going to get rid of the stupid patents and make it harder to get a patent.(source needed) Anyone else hear this?</description>
		<content:encoded><![CDATA[<p>@ Jason J:</p>
<p>Though it might not be exactly like Xbox, PS and PSone games were able to play games before the Xbox. Only some games supported it but it still worked. Don&#8217;t quote me on finding the games as that is a long time ago and I doubt no one even cares about it. </p>
<p>If you want to get really technical, PCs can function like consoles and all the 360 is a smaller version of a PC. Of course I HEARD they are going to get rid of the stupid patents and make it harder to get a patent.(source needed) Anyone else hear this?</p>
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		<title>By: BD</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-34437</link>
		<dc:creator>BD</dc:creator>
		<pubDate>Wed, 18 Jun 2008 21:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-34437</guid>
		<description>I forgot to tell you guys. I have patented breathing... Now pay me my grippe!!!!</description>
		<content:encoded><![CDATA[<p>I forgot to tell you guys. I have patented breathing&#8230; Now pay me my grippe!!!!</p>
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		<title>By: Solowkey</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-26701</link>
		<dc:creator>Solowkey</dc:creator>
		<pubDate>Tue, 29 Apr 2008 12:17:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-26701</guid>
		<description>BULLSHIT

PS1 did this , was the XBOX out then , did MS make consoles then? BULLSHIT

next they will be saying they have aptent for only XBOX to use graphics on teh loading screens, 

Nobbber alert</description>
		<content:encoded><![CDATA[<p>BULLSHIT</p>
<p>PS1 did this , was the XBOX out then , did MS make consoles then? BULLSHIT</p>
<p>next they will be saying they have aptent for only XBOX to use graphics on teh loading screens, </p>
<p>Nobbber alert</p>
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		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-26166</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Thu, 24 Apr 2008 16:44:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-26166</guid>
		<description>pfreak: This is what I replied to Justin: &quot;It could have been a patent exclusive to a particular gaming console/programming language. But this patent is not. You are right, the patent does refer to a method, which as stated in my article, could be avoided by competitors.&lt;/p&gt;
&lt;p&gt;However, the method is not limited to programming or a particular OS. Here you are wrong. The patent clearly states:&lt;/p&gt;
&lt;p&gt;&quot;Although the invention has been described in language specific to structural features and/or methodological acts, it is to be understood that the invention defined in the appended claims is not necessarily limited to the specific features or acts described. Rather, the specific features and acts are disclosed as exemplary forms of implementing the claimed invention.&quot;&lt;/p&gt;
&lt;p&gt;I&#039;m very aware that they can produce another method.  I&#039;ve done my research and present all possibilities in the article. It&#039;s a shame you feel the need to overlook what is said in order to insult me.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>pfreak: This is what I replied to Justin: &#8220;It could have been a patent exclusive to a particular gaming console/programming language. But this patent is not. You are right, the patent does refer to a method, which as stated in my article, could be avoided by competitors.</p>
<p>However, the method is not limited to programming or a particular OS. Here you are wrong. The patent clearly states:</p>
<p>&#8220;Although the invention has been described in language specific to structural features and/or methodological acts, it is to be understood that the invention defined in the appended claims is not necessarily limited to the specific features or acts described. Rather, the specific features and acts are disclosed as exemplary forms of implementing the claimed invention.&#8221;</p>
<p>I&#8217;m very aware that they can produce another method.  I&#8217;ve done my research and present all possibilities in the article. It&#8217;s a shame you feel the need to overlook what is said in order to insult me.</p>
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		<title>By: pfreak</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-26153</link>
		<dc:creator>pfreak</dc:creator>
		<pubDate>Thu, 24 Apr 2008 15:06:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-26153</guid>
		<description>What a silly article. Sure MS can patent what they did. Sony can just do it a slightly different way and then patent their way of doing it. LEgally, MS cannot patent having in-game custom music, only their method for providing it. No one needs to license anything from MS, they just need to come up with their own way to do it which is not at all difficult. Think Blackberry just a couple of years ago.

Patrick Sheen, the Chanuce Hayden of video game press. Boob.</description>
		<content:encoded><![CDATA[<p>What a silly article. Sure MS can patent what they did. Sony can just do it a slightly different way and then patent their way of doing it. LEgally, MS cannot patent having in-game custom music, only their method for providing it. No one needs to license anything from MS, they just need to come up with their own way to do it which is not at all difficult. Think Blackberry just a couple of years ago.</p>
<p>Patrick Sheen, the Chanuce Hayden of video game press. Boob.</p>
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		<title>By: madpuppy</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-23437</link>
		<dc:creator>madpuppy</dc:creator>
		<pubDate>Sun, 06 Apr 2008 01:02:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-23437</guid>
		<description>Jason J, I don&#039;t know why you are even commenting on a playstation article if you dislike the system so much? as for the Xbox 360 I happen to own one as well as the PS3 and to be honest if I have a choice between getting a ps3 version of a game or a 360 version I get the PS3 one. I already have had to replace one 360 because of the RRoD and I don&#039;t play the machine every day. To be honest the only caveat I have with the PS3 is that the controllers are too darn small..The 360 controllers are the best in the industry, the right size, good layout, nice feel. I wish someone would sell a bluetooth 360 controller ripoff for the PS3, I would buy 4!</description>
		<content:encoded><![CDATA[<p>Jason J, I don&#8217;t know why you are even commenting on a playstation article if you dislike the system so much? as for the Xbox 360 I happen to own one as well as the PS3 and to be honest if I have a choice between getting a ps3 version of a game or a 360 version I get the PS3 one. I already have had to replace one 360 because of the RRoD and I don&#8217;t play the machine every day. To be honest the only caveat I have with the PS3 is that the controllers are too darn small..The 360 controllers are the best in the industry, the right size, good layout, nice feel. I wish someone would sell a bluetooth 360 controller ripoff for the PS3, I would buy 4!</p>
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		<title>By: Jason J</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-22652</link>
		<dc:creator>Jason J</dc:creator>
		<pubDate>Wed, 02 Apr 2008 01:53:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-22652</guid>
		<description>Boo Hoo, its not like there are alot of games to play on the POS3 to worry about the music.  Just play your 3-4 good games then go listen to music.  We XboX users will enjoy the good tunes and good games(at the same time) :D  At least you have the Blu Ray</description>
		<content:encoded><![CDATA[<p>Boo Hoo, its not like there are alot of games to play on the POS3 to worry about the music.  Just play your 3-4 good games then go listen to music.  We XboX users will enjoy the good tunes and good games(at the same time) :D  At least you have the Blu Ray</p>
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		<title>By: Thebird</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-22651</link>
		<dc:creator>Thebird</dc:creator>
		<pubDate>Wed, 02 Apr 2008 00:50:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-22651</guid>
		<description>@coltkillah

of course they can. MS was the first to do it on consoles. If Sony even cared enough to do this before MS made the patent, then you PS3 lovers wouln&#039;t even be f**king bitching.</description>
		<content:encoded><![CDATA[<p>@coltkillah</p>
<p>of course they can. MS was the first to do it on consoles. If Sony even cared enough to do this before MS made the patent, then you PS3 lovers wouln&#8217;t even be f**king bitching.</p>
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		<title>By: coltkillah</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-22614</link>
		<dc:creator>coltkillah</dc:creator>
		<pubDate>Tue, 01 Apr 2008 18:58:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-22614</guid>
		<description>You CANNOT, i repeat CANNOT patent that! it woud be impossible, think of all the times youve played a game o your PC to a soundtrack, no way can microsoft patent in-game soundtrack, infact.... you can doit on GTA for the PSP, so thats my arguement finished....</description>
		<content:encoded><![CDATA[<p>You CANNOT, i repeat CANNOT patent that! it woud be impossible, think of all the times youve played a game o your PC to a soundtrack, no way can microsoft patent in-game soundtrack, infact&#8230;. you can doit on GTA for the PSP, so thats my arguement finished&#8230;.</p>
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		<title>By: needtocontrol</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-22571</link>
		<dc:creator>needtocontrol</dc:creator>
		<pubDate>Tue, 01 Apr 2008 15:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-22571</guid>
		<description>It&#039;s just the type of thing that screws the gamers of one &quot;side&quot; or the other, causing aggro in threads and much biting at spurious comments :o)

Note to self: don&#039;t post in the mornings after daylight saving change</description>
		<content:encoded><![CDATA[<p>It&#8217;s just the type of thing that screws the gamers of one &#8220;side&#8221; or the other, causing aggro in threads and much biting at spurious comments :o)</p>
<p>Note to self: don&#8217;t post in the mornings after daylight saving change</p>
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		<title>By: LC</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-22562</link>
		<dc:creator>LC</dc:creator>
		<pubDate>Tue, 01 Apr 2008 14:32:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-22562</guid>
		<description>@needtocontrol I agree...


Patents suck! There either used to stifle innovation or to sue (or black ball) someone out of business, something microsoft is infamous for.</description>
		<content:encoded><![CDATA[<p>@needtocontrol I agree&#8230;</p>
<p>Patents suck! There either used to stifle innovation or to sue (or black ball) someone out of business, something microsoft is infamous for.</p>
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		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-22544</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Tue, 01 Apr 2008 13:08:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-22544</guid>
		<description>Justin: It could have been a patent exclusive to a particular gaming console/programming language. But this patent is not.  You are right, the patent does refer to a method, which as stated in my article, could be avoided by competitors.

However, the method is not limited to programming or a particular OS.  Here you are wrong.  The patent clearly states:

&quot;Although the invention has been described in language specific to structural features and/or methodological acts, it is to be understood that the invention defined in the appended claims is not necessarily limited to the specific features or acts described.  Rather, the specific features and acts are disclosed as exemplary forms of implementing the claimed invention.&quot;

The claimed invention is the method quoted above in the article.  I ask you to hesitate before you insult someone&#039;s intelligence and knowledge of their sources.</description>
		<content:encoded><![CDATA[<p>Justin: It could have been a patent exclusive to a particular gaming console/programming language. But this patent is not.  You are right, the patent does refer to a method, which as stated in my article, could be avoided by competitors.</p>
<p>However, the method is not limited to programming or a particular OS.  Here you are wrong.  The patent clearly states:</p>
<p>&#8220;Although the invention has been described in language specific to structural features and/or methodological acts, it is to be understood that the invention defined in the appended claims is not necessarily limited to the specific features or acts described.  Rather, the specific features and acts are disclosed as exemplary forms of implementing the claimed invention.&#8221;</p>
<p>The claimed invention is the method quoted above in the article.  I ask you to hesitate before you insult someone&#8217;s intelligence and knowledge of their sources.</p>
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		<title>By: needtocontrol</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-22524</link>
		<dc:creator>needtocontrol</dc:creator>
		<pubDate>Tue, 01 Apr 2008 10:59:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-22524</guid>
		<description>&lt;p&gt;&quot;Good job, Microsoft.&quot;&lt;/p&gt;
&lt;p&gt;Sorry, what? Do you just sit and wait for M$ stories then post some shit like this and sit and toss yourself off over it? F*** off back to GameSpot fanboy.&lt;/p&gt;
&lt;p&gt;Seriously, you spoil a great website with your bile.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>&#8220;Good job, Microsoft.&#8221;</p>
<p>Sorry, what? Do you just sit and wait for M$ stories then post some shit like this and sit and toss yourself off over it? F*** off back to GameSpot fanboy.</p>
<p>Seriously, you spoil a great website with your bile.</p>
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		<title>By: DavidGX</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-22492</link>
		<dc:creator>DavidGX</dc:creator>
		<pubDate>Tue, 01 Apr 2008 07:51:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-22492</guid>
		<description>Good job, Microsoft.</description>
		<content:encoded><![CDATA[<p>Good job, Microsoft.</p>
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		<title>By: John Kershaw</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-22482</link>
		<dc:creator>John Kershaw</dc:creator>
		<pubDate>Tue, 01 Apr 2008 06:43:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-22482</guid>
		<description>and Sony has Blu-ray. I say they swap.</description>
		<content:encoded><![CDATA[<p>and Sony has Blu-ray. I say they swap.</p>
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		<title>By: PoopsMagee</title>
		<link>http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/comment-page-1/#comment-22480</link>
		<dc:creator>PoopsMagee</dc:creator>
		<pubDate>Tue, 01 Apr 2008 06:25:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/03/31/microsoft-owns-patent-for-in-game-custom-soundtracks/#comment-22480</guid>
		<description>they filed it back for the original xbox?

seems like I would have heard about this

april fools???</description>
		<content:encoded><![CDATA[<p>they filed it back for the original xbox?</p>
<p>seems like I would have heard about this</p>
<p>april fools???</p>
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