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	<title>Comments on: D3 Had a Baby and Its Head Popped Off (AKA Ripten&#8217;s Review of Dark Sector)</title>
	<atom:link href="http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/</link>
	<description>All Your Geek Are Belong To Us</description>
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		<title>By: madpuppy</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24700</link>
		<dc:creator>madpuppy</dc:creator>
		<pubDate>Mon, 14 Apr 2008 21:00:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24700</guid>
		<description>I think that is exactly what the kicking trigger should be, instead of making some specific controller action having it do it to things that are kickable, ammo boxes, opponents, kittens....</description>
		<content:encoded><![CDATA[<p>I think that is exactly what the kicking trigger should be, instead of making some specific controller action having it do it to things that are kickable, ammo boxes, opponents, kittens&#8230;.</p>
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		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24698</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Mon, 14 Apr 2008 20:34:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24698</guid>
		<description>If anyone was gonna do a commercial for PS3 it would be Zungre.  It&#039;d be called &quot;The guy with little girly hands&quot; :D</description>
		<content:encoded><![CDATA[<p>If anyone was gonna do a commercial for PS3 it would be Zungre.  It&#8217;d be called &#8220;The guy with little girly hands&#8221; :D</p>
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		<title>By: Jonathan Zungre</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24697</link>
		<dc:creator>Jonathan Zungre</dc:creator>
		<pubDate>Mon, 14 Apr 2008 20:32:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24697</guid>
		<description>i remember that day Landis, i was sitting on the ground playing my PS3 and you told me i had &quot;little girly hands&quot; and gave me a boot to the face.  I ALMOST said something about it.</description>
		<content:encoded><![CDATA[<p>i remember that day Landis, i was sitting on the ground playing my PS3 and you told me i had &#8220;little girly hands&#8221; and gave me a boot to the face.  I ALMOST said something about it.</p>
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		<title>By: Dan Landis</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24690</link>
		<dc:creator>Dan Landis</dc:creator>
		<pubDate>Mon, 14 Apr 2008 19:31:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24690</guid>
		<description>BunnyRabbit2,

I wasn&#039;t saying I don&#039;t like the kicking mechanic, because I do actually like it.  What I don&#039;t like is the fact that I have to stare at the floor to use it.  I think it should instead be context sensitive so that if I&#039;m standing over a downed opponent or ammo box, it knows that I want to kick it instead of flail wildly at the air a foot in front of me as if I&#039;m apparently pissed off at oxygen and trying to kill it.  Believe me, no one likes a boot to the face as much as I do... when I&#039;m delivering the boot and it&#039;s someone else&#039;s face, mind you.</description>
		<content:encoded><![CDATA[<p>BunnyRabbit2,</p>
<p>I wasn&#8217;t saying I don&#8217;t like the kicking mechanic, because I do actually like it.  What I don&#8217;t like is the fact that I have to stare at the floor to use it.  I think it should instead be context sensitive so that if I&#8217;m standing over a downed opponent or ammo box, it knows that I want to kick it instead of flail wildly at the air a foot in front of me as if I&#8217;m apparently pissed off at oxygen and trying to kill it.  Believe me, no one likes a boot to the face as much as I do&#8230; when I&#8217;m delivering the boot and it&#8217;s someone else&#8217;s face, mind you.</p>
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		<title>By: BunnyRabbit2</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24645</link>
		<dc:creator>BunnyRabbit2</dc:creator>
		<pubDate>Mon, 14 Apr 2008 10:49:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24645</guid>
		<description>I completely agree with all of your review bar one bit. The kicking mechanism is not completely broken. Although it can be frustrating to end up kicking instead of slicing, it does sometimes allow you to deliver the old &quot;boot in the face&quot; to a downed enemy, something I have always wanted in a game.

Another great thing about this game is the QTEs. They are used intelligently (not something I can say about Viking or God of War: Chains of Olympus) and are usually very easy to pull of, not making them boring or intrusive.

Also, this has to be one of the best reviews I have ever read. It is both funny and informative. I think I shall be reading much more of Ripten.</description>
		<content:encoded><![CDATA[<p>I completely agree with all of your review bar one bit. The kicking mechanism is not completely broken. Although it can be frustrating to end up kicking instead of slicing, it does sometimes allow you to deliver the old &#8220;boot in the face&#8221; to a downed enemy, something I have always wanted in a game.</p>
<p>Another great thing about this game is the QTEs. They are used intelligently (not something I can say about Viking or God of War: Chains of Olympus) and are usually very easy to pull of, not making them boring or intrusive.</p>
<p>Also, this has to be one of the best reviews I have ever read. It is both funny and informative. I think I shall be reading much more of Ripten.</p>
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		<title>By: madpuppy</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24625</link>
		<dc:creator>madpuppy</dc:creator>
		<pubDate>Mon, 14 Apr 2008 05:39:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24625</guid>
		<description>oh yeah, gamestop employees suck too...</description>
		<content:encoded><![CDATA[<p>oh yeah, gamestop employees suck too&#8230;</p>
]]></content:encoded>
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		<title>By: madpuppy</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24624</link>
		<dc:creator>madpuppy</dc:creator>
		<pubDate>Mon, 14 Apr 2008 05:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24624</guid>
		<description>yeah, those bastards!</description>
		<content:encoded><![CDATA[<p>yeah, those bastards!</p>
]]></content:encoded>
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		<title>By: Dan Landis</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24623</link>
		<dc:creator>Dan Landis</dc:creator>
		<pubDate>Mon, 14 Apr 2008 05:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24623</guid>
		<description>Not GameStop!</description>
		<content:encoded><![CDATA[<p>Not GameStop!</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: madpuppy</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24621</link>
		<dc:creator>madpuppy</dc:creator>
		<pubDate>Mon, 14 Apr 2008 04:25:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24621</guid>
		<description>I actually own both machines, I love the 360 controller, it is a shame that the only company out there that sells an Almost exact copy of the 360 controller for the playstation 3 is only sold in Australia. (cannot find the link right now) and it is wired.
I bought the game for the PS3 because of a recommendation from 
friends and the guys at gamestop...</description>
		<content:encoded><![CDATA[<p>I actually own both machines, I love the 360 controller, it is a shame that the only company out there that sells an Almost exact copy of the 360 controller for the playstation 3 is only sold in Australia. (cannot find the link right now) and it is wired.<br />
I bought the game for the PS3 because of a recommendation from<br />
friends and the guys at gamestop&#8230;</p>
]]></content:encoded>
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		<title>By: shamon</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24618</link>
		<dc:creator>shamon</dc:creator>
		<pubDate>Mon, 14 Apr 2008 03:31:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24618</guid>
		<description>What a great review it not prefect but still a solid  game .</description>
		<content:encoded><![CDATA[<p>What a great review it not prefect but still a solid  game .</p>
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		<title>By: Dan Landis</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24566</link>
		<dc:creator>Dan Landis</dc:creator>
		<pubDate>Sun, 13 Apr 2008 22:31:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24566</guid>
		<description>I totally will, Jon... I totally will.

And madpuppy, though this may be too late and not help you at all, the 360 controller is much more suited to and comfortable for adult hands.</description>
		<content:encoded><![CDATA[<p>I totally will, Jon&#8230; I totally will.</p>
<p>And madpuppy, though this may be too late and not help you at all, the 360 controller is much more suited to and comfortable for adult hands.</p>
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		<title>By: Jonathan Zungre</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24557</link>
		<dc:creator>Jonathan Zungre</dc:creator>
		<pubDate>Sun, 13 Apr 2008 21:58:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24557</guid>
		<description>tell me i have &quot;little girly hands&quot; to my face Landis!</description>
		<content:encoded><![CDATA[<p>tell me i have &#8220;little girly hands&#8221; to my face Landis!</p>
]]></content:encoded>
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		<title>By: Chad Lakkis</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24546</link>
		<dc:creator>Chad Lakkis</dc:creator>
		<pubDate>Sun, 13 Apr 2008 18:56:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24546</guid>
		<description>Haha....

&quot;Dark Sector gives you more flying head than Paris Hilton on an airplane&quot; - Ripten.com

We should contact them and see if they want to use that quote.</description>
		<content:encoded><![CDATA[<p>Haha&#8230;.</p>
<p>&#8220;Dark Sector gives you more flying head than Paris Hilton on an airplane&#8221; &#8211; Ripten.com</p>
<p>We should contact them and see if they want to use that quote.</p>
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		<title>By: madpuppy</title>
		<link>http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/comment-page-1/#comment-24533</link>
		<dc:creator>madpuppy</dc:creator>
		<pubDate>Sun, 13 Apr 2008 16:57:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/04/13/d3-had-a-baby-and-its-head-popped-off-aka-riptens-review-of-dark-sector/#comment-24533</guid>
		<description>You actually gave it a better score than most other reviewers!

I really Like Dark Sector (still playing it) The story really starts off interesting, I am saddened that they did not develop the story properly, It could have been a franchise if they filled in the blanks and gave the player more information. 
All the reviews I have read makes it sound like the story ends like a poorly executed episode of the X-files. That is a real shame. As for the control issues, you are right about the looking down to kick setup, it is more harmful in the long run
and kind of looses the fluidity
of action, and when you are being attacked by multiple of the infected (and I have relatively large hands) the PS3 gamepad is so small and I am still getting acclimated to using one for games rather than a KB/mouse. I tend to look down accidentally and start kicking rather than hacking with the glaive. (god, I&#039;m getting old)
also, Hayden being sluggish at times is something I didn&#039;t encounter till after the level with the robot. it almost seems like it was done on purpose, but, probably not, It is just too damned annoying. besides that you are correct, the game is a blast. If they made a sequel, tied up the loose ends,   
focused on the story more and changed the kick control issue. I would get it. I would love to
see Hayden and his glaive in different scenarios and locations, imagine throwing the glaive in different locations around the globe.
or maybe having a number of bio-metallic weapons to scroll through that hayden could choose from, the character of hayen is really great and Having him in new situations with a more rounded story would be a truly enjoyable experience.</description>
		<content:encoded><![CDATA[<p>You actually gave it a better score than most other reviewers!</p>
<p>I really Like Dark Sector (still playing it) The story really starts off interesting, I am saddened that they did not develop the story properly, It could have been a franchise if they filled in the blanks and gave the player more information.<br />
All the reviews I have read makes it sound like the story ends like a poorly executed episode of the X-files. That is a real shame. As for the control issues, you are right about the looking down to kick setup, it is more harmful in the long run<br />
and kind of looses the fluidity<br />
of action, and when you are being attacked by multiple of the infected (and I have relatively large hands) the PS3 gamepad is so small and I am still getting acclimated to using one for games rather than a KB/mouse. I tend to look down accidentally and start kicking rather than hacking with the glaive. (god, I&#8217;m getting old)<br />
also, Hayden being sluggish at times is something I didn&#8217;t encounter till after the level with the robot. it almost seems like it was done on purpose, but, probably not, It is just too damned annoying. besides that you are correct, the game is a blast. If they made a sequel, tied up the loose ends,<br />
focused on the story more and changed the kick control issue. I would get it. I would love to<br />
see Hayden and his glaive in different scenarios and locations, imagine throwing the glaive in different locations around the globe.<br />
or maybe having a number of bio-metallic weapons to scroll through that hayden could choose from, the character of hayen is really great and Having him in new situations with a more rounded story would be a truly enjoyable experience.</p>
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