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	<title>Comments on: Add HAZE to the Sub-HD Generation</title>
	<atom:link href="http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/</link>
	<description>Real Independent Press To Every Nerd</description>
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	<item>
		<title>By: Meresin</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27449</link>
		<dc:creator>Meresin</dc:creator>
		<pubDate>Fri, 09 May 2008 08:51:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27449</guid>
		<description>Okay, I ran through it again for good measure to double-check my impression of the resolution. I&#039;ve gotta be perfectly honest...It doesn&#039;t hurt the character models too much, but the environments do suffer. There&#039;s a lot of jaggies where there shouldn&#039;t be. It makes the game look less like an exclusive and more like a port.</description>
		<content:encoded><![CDATA[<p>Okay, I ran through it again for good measure to double-check my impression of the resolution. I&#8217;ve gotta be perfectly honest&#8230;It doesn&#8217;t hurt the character models too much, but the environments do suffer. There&#8217;s a lot of jaggies where there shouldn&#8217;t be. It makes the game look less like an exclusive and more like a port.</p>
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	<item>
		<title>By: Meresin</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27448</link>
		<dc:creator>Meresin</dc:creator>
		<pubDate>Fri, 09 May 2008 08:29:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27448</guid>
		<description>Now that I&#039;ve played it a bit...Not too shabby, but it doesn&#039;t seem to be anything revolutionary. Then again, very little has changed in FPS games over the last decade. I have a feeling that the story gets a lot more interesting further down the line, but we&#039;ll have to wait and see on that front.

The lower resolution is pretty obvious when you look closely at the demo, but it doesn&#039;t seem to be too detrimental. There&#039;s not a lot of obvious pixelation unless you stop to look closely for it, and generally speaking, you&#039;re not going to be staring hard at the guy you&#039;re shooting at to find jaggies. :P

The texture detail isn&#039;t what it should be, however. Hopefully the final version has higher resolution textures, but I&#039;m not going to hold my breath. A lot of the textures in the demo looked like they were pulled from a PS2 game. The environment was pretty complex, so there were more textures in play than might be the norm, but it was still a bit disappointing. Perhaps they&#039;re scaled down in multiplayer by default to allow for a smoother experience, and given that this is a coop demo, that seems a reasonable possibility.

I did enjoy it, and I found the Nectar to be an interesting twist. I might still pick it up on release day. If nothing else, it&#039;s something new to play, and the differences between the Mantel troops and the rebels are big enough that it might make multiplayer more interesting...Or more unbalanced. Guess we&#039;ll see.</description>
		<content:encoded><![CDATA[<p>Now that I&#8217;ve played it a bit&#8230;Not too shabby, but it doesn&#8217;t seem to be anything revolutionary. Then again, very little has changed in FPS games over the last decade. I have a feeling that the story gets a lot more interesting further down the line, but we&#8217;ll have to wait and see on that front.</p>
<p>The lower resolution is pretty obvious when you look closely at the demo, but it doesn&#8217;t seem to be too detrimental. There&#8217;s not a lot of obvious pixelation unless you stop to look closely for it, and generally speaking, you&#8217;re not going to be staring hard at the guy you&#8217;re shooting at to find jaggies. :P</p>
<p>The texture detail isn&#8217;t what it should be, however. Hopefully the final version has higher resolution textures, but I&#8217;m not going to hold my breath. A lot of the textures in the demo looked like they were pulled from a PS2 game. The environment was pretty complex, so there were more textures in play than might be the norm, but it was still a bit disappointing. Perhaps they&#8217;re scaled down in multiplayer by default to allow for a smoother experience, and given that this is a coop demo, that seems a reasonable possibility.</p>
<p>I did enjoy it, and I found the Nectar to be an interesting twist. I might still pick it up on release day. If nothing else, it&#8217;s something new to play, and the differences between the Mantel troops and the rebels are big enough that it might make multiplayer more interesting&#8230;Or more unbalanced. Guess we&#8217;ll see.</p>
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		<title>By: androctonvs</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27426</link>
		<dc:creator>androctonvs</dc:creator>
		<pubDate>Fri, 09 May 2008 00:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27426</guid>
		<description>:)

yeah, but this haze is kinda average looking...</description>
		<content:encoded><![CDATA[<p>:)</p>
<p>yeah, but this haze is kinda average looking&#8230;</p>
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		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27411</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Thu, 08 May 2008 20:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27411</guid>
		<description>Well then you should agree that a console should be pushed to the limits in graphics, and not pushing extra pixels.  720p is plenty detail, and if this saved power is used to create something that looks spectacular at a solid framerate - then put 1080p in a bag and drown it like a bunch of kittens.</description>
		<content:encoded><![CDATA[<p>Well then you should agree that a console should be pushed to the limits in graphics, and not pushing extra pixels.  720p is plenty detail, and if this saved power is used to create something that looks spectacular at a solid framerate &#8211; then put 1080p in a bag and drown it like a bunch of kittens.</p>
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	<item>
		<title>By: androctonvs</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27400</link>
		<dc:creator>androctonvs</dc:creator>
		<pubDate>Thu, 08 May 2008 17:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27400</guid>
		<description>yeah... i don&#039;t even have 1080p, only 1080i/720p... but I want the console being pushed to its limits.

we paid so much for this piece of hardware, and i feel like we&#039;re getting 2nd rate software. that&#039;s sad.</description>
		<content:encoded><![CDATA[<p>yeah&#8230; i don&#8217;t even have 1080p, only 1080i/720p&#8230; but I want the console being pushed to its limits.</p>
<p>we paid so much for this piece of hardware, and i feel like we&#8217;re getting 2nd rate software. that&#8217;s sad.</p>
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		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27394</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Thu, 08 May 2008 15:24:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27394</guid>
		<description>&lt;p&gt;1080p 60fps games: Virtua Tennis 3, Ridge Racer 7, NBA07, 08, Street.  GT5:P is close, and I&#039;d hold out for GT5 possibly getting there.  Wipeout HD might be 60fps (it&#039;s certainly 1080p by screenshots).  Other XBL/PSN games.  &lt;/p&gt;
&lt;p&gt;There&#039;s hope yet for a 60fps 1080p FPS!  Personally I&#039;d prefer better graphics at 720p than worse graphics at 1080p :) 720p is a minimum though.&lt;/p&gt;
</description>
		<content:encoded><![CDATA[<p>1080p 60fps games: Virtua Tennis 3, Ridge Racer 7, NBA07, 08, Street.  GT5:P is close, and I&#8217;d hold out for GT5 possibly getting there.  Wipeout HD might be 60fps (it&#8217;s certainly 1080p by screenshots).  Other XBL/PSN games.  </p>
<p>There&#8217;s hope yet for a 60fps 1080p FPS!  Personally I&#8217;d prefer better graphics at 720p than worse graphics at 1080p :) 720p is a minimum though.</p>
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	</item>
	<item>
		<title>By: androctonvs</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27388</link>
		<dc:creator>androctonvs</dc:creator>
		<pubDate>Thu, 08 May 2008 13:46:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27388</guid>
		<description>i think it&#039;s a shame that we won&#039;t get a 1080p 60fps FPS game for the PS3.

there, I said it.

PS: Love your site, especially the PES articles. Keep us informed on it. Thanks.</description>
		<content:encoded><![CDATA[<p>i think it&#8217;s a shame that we won&#8217;t get a 1080p 60fps FPS game for the PS3.</p>
<p>there, I said it.</p>
<p>PS: Love your site, especially the PES articles. Keep us informed on it. Thanks.</p>
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	</item>
	<item>
		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27364</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Thu, 08 May 2008 08:59:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27364</guid>
		<description>Mike:  This demo is new, and will have been updated to reflect their current/final engine.  Moreover, there may be improvements to the graphics in the final game, but it&#039;s highly unlikely the resolution will change.</description>
		<content:encoded><![CDATA[<p>Mike:  This demo is new, and will have been updated to reflect their current/final engine.  Moreover, there may be improvements to the graphics in the final game, but it&#8217;s highly unlikely the resolution will change.</p>
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		<title>By: Mike</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27338</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 07 May 2008 21:48:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27338</guid>
		<description>yeah, but tat demo was release at least a year ago (it was the one opsm used to review the game last year in june) so i assume the graphics will be better</description>
		<content:encoded><![CDATA[<p>yeah, but tat demo was release at least a year ago (it was the one opsm used to review the game last year in june) so i assume the graphics will be better</p>
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		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27316</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Wed, 07 May 2008 10:55:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27316</guid>
		<description>&lt;p&gt;The Darkness supported 1080i - game makers seldom let us know their rendering resolution.&lt;/p&gt;

Truth: &quot;That is, going by the demo, and there’s yet to be a difference in resolution from a game’s demo to its final release.&quot;
</description>
		<content:encoded><![CDATA[<p>The Darkness supported 1080i &#8211; game makers seldom let us know their rendering resolution.</p>
<p>Truth: &#8220;That is, going by the demo, and there’s yet to be a difference in resolution from a game’s demo to its final release.&#8221;</p>
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		<title>By: Meresin</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27312</link>
		<dc:creator>Meresin</dc:creator>
		<pubDate>Wed, 07 May 2008 08:18:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27312</guid>
		<description>Guess the 1080i claims were marketing, then. *shrug* Either way, the game looked like ass. The great story made me love it against my will, though. :)

Either way, I&#039;ve seen videos of Haze, and it didn&#039;t have pixelation issues...Certainly not on the same level The Darkness did, regardless of the resolution.</description>
		<content:encoded><![CDATA[<p>Guess the 1080i claims were marketing, then. *shrug* Either way, the game looked like ass. The great story made me love it against my will, though. :)</p>
<p>Either way, I&#8217;ve seen videos of Haze, and it didn&#8217;t have pixelation issues&#8230;Certainly not on the same level The Darkness did, regardless of the resolution.</p>
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		<title>By: Patrick Steen</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27310</link>
		<dc:creator>Patrick Steen</dc:creator>
		<pubDate>Wed, 07 May 2008 08:09:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27310</guid>
		<description>Meresin: I&#039;ve got some news for you - The Darkness renders natively at 576p also...</description>
		<content:encoded><![CDATA[<p>Meresin: I&#8217;ve got some news for you &#8211; The Darkness renders natively at 576p also&#8230;</p>
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	<item>
		<title>By: Meresin</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27298</link>
		<dc:creator>Meresin</dc:creator>
		<pubDate>Wed, 07 May 2008 04:22:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27298</guid>
		<description>As long as pixelation is kept to a minimum, the resolution really doesn&#039;t matter that much. I&#039;ll be happy if the game looks good and plays well.

Resolution doesn&#039;t seem to determine how crisp and beautiful a game is anymore anyway...A fine example of a higher-res game is The Darkness. It supported 1080i resolution, but it had bad pixelation issues (on the PS3 w/ a 61&quot; TV, anyway). Resistance is only 720p, but it looks a hell of a lot smoother, and runs better to boot.</description>
		<content:encoded><![CDATA[<p>As long as pixelation is kept to a minimum, the resolution really doesn&#8217;t matter that much. I&#8217;ll be happy if the game looks good and plays well.</p>
<p>Resolution doesn&#8217;t seem to determine how crisp and beautiful a game is anymore anyway&#8230;A fine example of a higher-res game is The Darkness. It supported 1080i resolution, but it had bad pixelation issues (on the PS3 w/ a 61&#8243; TV, anyway). Resistance is only 720p, but it looks a hell of a lot smoother, and runs better to boot.</p>
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		<title>By: Truth</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27292</link>
		<dc:creator>Truth</dc:creator>
		<pubDate>Wed, 07 May 2008 01:01:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27292</guid>
		<description>Good job writing an article about a game based on a demo

Is there nothing else to write about? at least wait until the actual release....</description>
		<content:encoded><![CDATA[<p>Good job writing an article about a game based on a demo</p>
<p>Is there nothing else to write about? at least wait until the actual release&#8230;.</p>
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	<item>
		<title>By: a2raya</title>
		<link>http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/comment-page-1/#comment-27287</link>
		<dc:creator>a2raya</dc:creator>
		<pubDate>Wed, 07 May 2008 00:15:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/2008/05/06/add-haze-to-the-sub-hd-generation/#comment-27287</guid>
		<description>i was playing the game lastnight still havent finished all yet but the gameplay was good and runs smooth but i see why at 567p&#039; well i hope the full game does look more better for a game thats been pushed back 3 times. i have this game on pre order and if the final built of the game looks like the demo sorry radical im not gonna get it!</description>
		<content:encoded><![CDATA[<p>i was playing the game lastnight still havent finished all yet but the gameplay was good and runs smooth but i see why at 567p&#8217; well i hope the full game does look more better for a game thats been pushed back 3 times. i have this game on pre order and if the final built of the game looks like the demo sorry radical im not gonna get it!</p>
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