Mirror’s Edge Gameplay Video

Just concept art– but check below for gameplay footage.
Yesterday, at Sony Computer Entertainment of Europe’s Playstation Day Thingy, DICE showed off the first bit of real-time gameplay from Mirror’s Edge.
The best way to describe it I think would be as a first person take on the Prince of Persia and Assassin’s Creed school of platforming, Freerunning/Parkour, if you will.
While playing through Assassin’s Creed, it wasn’t the story or the annoying lack of variety in objectives that kept me playing through until the end. It was the paradigm-shifting evolution in platforming that it introduced. The feeling of freedom by virtue of really being able to go anywhere and climb anything within the set space that was given to me is something that even Grand Theft Auto IV isn’t capable of.
The footage released yesterday, found here in HD, unequivocally put it near the top of my most anticipated games of the year.
[youtube width="480" height="378"]http://www.youtube.com/watch?v=Yg7-DDnRpXk&fmt=18[/youtube]
As stated in the video, it’s all real-time and all gameplay. It looks so seamless and functional that the wait for a demo or even a solid release date is pretty unbearable. Thus far, all we have is a late ’08 guesstimation for PC, PS3, and 360.
Thanks to Kotaku for the concept art.











