video game quotes spacer ripten navigation bar
ripten-logo bubble extender Features
spacer
spacer
spacer
feature 3 feature break feature 2 feature break feature 1 feature break feature 4
Win the video game of your choice from GOG & Ripten Warfare Wallpaper Contest 2009 - Win Echo1 MS-2s An exclusive first look at Vagina Hero WoW whore plays 36 toons
at once, raids by himself
spacer New here? Join the Ripten community.
We are an independant open forum for both hard-core and casual gamers alike. Membership is free and grants access to exclusive contents.

Returning Riptenner: Login Now
spacer
360 PS3 Nintendo Wii Reviews Interviews Previews Trailers Events News PC DS PSP Retro Gadgets Film & TV Comics
spacer
bulletWhat's a Ripten?
bulletContact our staff
bulletSubscribe to our RSS
bulletSend us news tips
spacer
Ripten Forum
spacer
Geeked-Out
spacer
Gaming Deals of the Week
spacer
New Game Releases
spacer
spacer
spacer
spacer
Ripten Team
spacer
Founder/Editor-in-Chief
spacer
spacer Chad Lakkis
Bio | Posts | AIM | Email
Reviews Editor
spacer
spacer Dan Landis
Bio | Posts | Email
Host / Editor
spacer
spacer Jonathan Zungre
Bio | Posts
Associate Editor
spacer
spacer Dylan Duarte
Bio | Posts
Contributor (US)
Demi Adejuyigbe | Posts
Contributor (UK)
Sam Naylor | Posts
Write for Ripten
spacer
Our Friends
spacer
G4 The Feed
g4tv.com/thefeed
Meet In The Lobby
www.meetinthelobby.com
spacer
spacer
spacer

Valve: “We’re Not PS3 Developers”

by Rangebar Merani on May 8, 2008 at 12:38 pm

img_3442_left4dead_450xtitleimage360-copy.jpg

In a recent showing of their popular PC and Xbox 360 zombie shooter, Left 4 Dead, Valve’s Marketing VP Doug Lombardi let the world know that they weren’t developing a PS3 version of the game. However, he did leave hope that the game could be ported to the PS3. 

When asked if EA would be porting the game over to the PS3, much like they did with The Orange Box, Lombardi replied,

Left 4 Dead doesn’t have that guaranteed appeal yet – it’s a new IP. If you mention a new Half-Life, people want to make as many versions of it as possible. If Left 4 Dead is big, then we may see a PS3 version later, or if and when we do a sequel, people may be more interested in that.

Lombardi went on to say,

We’re only 150 people, so there’s only so many things we can do. But it’s one of those things with partners, wanting to take on that investment and risk. I think until L4D is proven, you’ll probably just see what we make in that franchise.

It seems as though much of the concern with developing a PS3 version is the financial risk and Valve doesn’t want to have any part of it. Hopefully, Left 4 Dead does well on the PC and Xbox 360 to allow the possibility for a PS3 port.

Sources: CVG.com and PS3fanboy.com

Share This:
  • Digg
  • Reddit
  • StumbleUpon
  • N4G
  • Add to favorites
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Live
  • Technorati
  • Tumblr
  • Twitter
  • email
  • LinkedIn
  • Print
  • RSS
  • Yahoo! Buzz


Related Posts:

6 Comments »

  1. KTR
    on May 8, 2008 1:15 pm

    In my opinion, it’s a financial risk for Valve to port their games to the console. Was the orange box a success on the consoles? Valve should stick with the PC, that’s where the majority of their market is, and that’s what they do best.

  2. edge-freak
    on May 8, 2008 6:50 pm

    don’t Valve do their own x360 work?

  3. DavidGX
    on May 8, 2008 8:34 pm

    I’m glad valve are making games for the 360. I prefer NOT to play my games with photoshop controllers.

  4. madpuppy
    on May 11, 2008 2:02 am

    Frankly, for Valve I think that the PC is their main money maker, with the excellent content distribution system that Steam is and the value it provides over boxed games, generally, a game is about half the price through Steam over a boxed copy. sometimes less.

  5. pixelsword
    on July 20, 2008 11:39 am

    OB wasn’t successful on the PS3 because the PS3 version was a little buggy and the critics made a mountain out of a molehill, KTR. If OB was as smooth as the 360 version, it would’ve sold better, look at CoD4: it was identical to the 360 version, but it sold much better than the Orange Box. Lack of quality increases risk, KTR, not making a game multiplatform.

  6. pixelsword
    on July 20, 2008 11:42 am

    Rangebar Merani, also in your story, you never showed where anyone from Valve said that they weren’t PS3 Devs… really, research to see what quotation marks are supposed to do.

RSS feed for comments on this post.

Comment Now


Note: Commenting on Ripten does not currently require registration, however to be eligible for contests on the site, you must be a registered user.

Commenting Rules: No hate speech allowed. If you must argue, please debate intelligently. Comments containing selected keywords or outbound links will be put into moderation to help prevent spam. Ripten reserves the right to delete comments and ban anyone who doesn't follow the rules. Thanks.

Tired of the Goomba? Upload your own custom comment avatar.

spacer Unlimited Game Rentals Delivered - Free Trial
spacer
spacer
spacer
Read Other Recent Posts
spacer
spacer
RedLynx Pirated Their Own Game To Ramp Interest
Cartman Rock Band Poker Face Remix
Rock Band 3 To Help Us Play Real Guitars?
Square-Enix Anagram Solved, Final Fantasy XIII Announcement Coming November 13th
Nintendo Non Commital on Zelda 2010 Release
Blizzard Launches World of Warcraft Pet Store
spacer
spacer
Ripten Original Programming
spacer
spacer
spacer
spacer
spacer
spacer
spacer
spacer
spacer
spacer
Advertising  • Privacy Policy  • Copyright © 2007 ripten  • Drop us a line at whatsup@ripten.com

  • Microsoft Xbox 360  • Sony Playstation 3  • Nintendo Wii  • Personal Computers  • Nintendo DS  • Sony Playstation Portable  • Retro  • Comics  • Gadgets  • Film & TV
spacer