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Yes, I’m British. I spell “rumour” with two u’s. What U going to do about it? Well hopefully you’ll have no time to do anything, because either you’ll be embedded in Snake’s final mission on the Playstation 3, or engrossed in one of Snake’s first on the Xbox 360.

Yes, with knowledge comes…well, snappy Ripten headings, and this time it could read; “Metal Gear Solid Coming to the Xbox 360.” At least, not in the form you might expect. As we all know MGS4 couldn’t possibly fit on a measley DVD, but Metal Gear Solid 1 might fit into 350mb (though even that’s questionable.)

Indeedy do, MGS may be following its tactical steps onto the Japan PSN Store by infiltrating Xbox Live Arcade. This is not too surprising, since the series has made its way onto non-Playstation consoles a number of times, and Microsoft even published MGS for the PC release.

I expect you’re asking how we know, or who our source is. Lets just say a reliable individual tapped into our codec frequency after spying the game on a certain pre-release network. We shall say no more – nudge nudge, wink wink – except this; there are problems in bringing Kojima’s masterpiece to this new playing field.

Naturally, rumours can turn out to be false, so we’ll bring you more information as it becomes available.

*Update* – Some have responded rather violently to this story, so I must mention a few words of solace. This was posted as rumour, not fact. Nor is the rumour itself any challenge to PlayStation fans. I am not talking of Metal Gear Solid 4 being ported to the Xbox 360, but a 10 year old classic that has found its way onto a number of platforms, with Microsoft themselves publishing the PC conversion.

Of course, it’s hard to understand how MGS1 could fit into 350mb due to the lengthy dialogue, but it wouldn’t be surprising for Microsoft to make an exception.

I originally withheld our evidence due to possible difficulties, but after the response I will spell it out. MGS was spied by our contact on PartnerNet, the developers-only Xbox Live network used to beta-test unreleased downloadable Xbox 360 games.

Moreover, we’ve reported on rumours in the past and have mostly been proved correct. One notable example was our article on MGS4 using a 50GB Blu-ray, which was subsequently sourced around the web and on the infamous Neogaf forums. The news was finally confirmed by Ryan Payton in the following week’s Kojima Productions Report.

Of course rumours may offend you, for which this story is not of interest, but if they do interest you, we’re pretty confident in our sources this time.

       
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  • This is quite interesting. Fit into 150mb? How big was the japan PSN release of the title. it did come on 2 discs, though it is possible.
    They should really get it onto the PSN for all regions imho.
  • ps34life
    lol the creater of mgs said that mgs will and always will be for the ps series and that how its goin 2 stick even the creater of mgs hates xbox that y he never had mgs games on the xbox
  • Patial1
    hah that's funny....very funny. won't happen, even your brittish ass knows it.
  • Patrick Steen

    Cruiz: I have made a quick edit to that section. XBLA allowance is soon to be updated to 350mb (apparently) but that would still be a stretch for MGS1. I'm sure they'd make an exception and perhaps put it in Xbox classics alongside Halo :D lol

    ps3: MGS2 was released on the Xbox.

  • John Kershaw
    A lot of people forget that MGS1 also came out for the PC, published by Microsoft. It wouldn't take much of a leap to put it on the 360
  • Jack
    Doubt it, the original Metal Gear Solid is a 2 disc epic of over 1.3gb.
  • Cesar
    Isn't the game limit 150 MB for XBLA?

    Metal Gear Solid was around 600 MB per disc if I remember correctly.

    Why would it be released under Xbox Classics or whatever that thing is called seeing as it never came out for Xbox. The only Metal Gear game that has been released on Xbox was Metal Gear Solid 2: Substance, but it sold poorly so Xbox (and Xbox 360) users don't deserve to play any MG games. They're getting hyped about MGS4 because they finally see how good it is and they see that PS3 has it exclusively so they really want to play it--it's human nature to covet.
  • Jones Seabrook
    Metal Gear Solid 1 - PC, PS, Gamecube
    Metal Gear Solid 2 - PC, Xbox, PS2
    Metal Gear Solid 3 - PS2
    Metal Gear Solid 4 - PS3

    And Konami says future Metal Gear games will be multiplatform releases to make up for skyrocketing budgets and the low PS3 fanbase.

    I say this rumor is more probable than the angry fanboys are allowing themselves to accept.
  • Brady
    I very strongly agree, I am partial to ps3 but I do see from a marketing stand point where that is an intelligent decision. And 360 Owners do deserve some mode to play this game even if it is hard to deliver it should be done it is a great story and regardless of how its told it should be done so.
  • Tom
    This is a load of bs. First you say that it's 150mb, then you change it to 350mb. Then you changed your "inside man" story. You're just trying to get more hits on the website.
  • Fredd
    lol, I would like to se that happening ;S
  • Yamagushi

    For the ps3fanboy with the smart comments.

    1)MGS4 is not made by the people who made 1-3.


    2)MGS2 was on the xbox.


    3)As for your dumb comments on the creators hating xbox, Id like to see your sources on that cause its a load of crap.


    4)They never said MGS is and always will be a PS Exclusive. Hence it having been on xbox1...


    To all PS3 Fanboys in general. Enjoy your 1 good game lol.

  • craig
    Hmm, If the first contained a lot of dialogue it was probably uncompressed CD audio. With modern compression techniques, squeezing it into 350mb could be quite possible
  • SSF2THDR or whatever it's called is being given an exemption from the XBLA size limit. This one could as well.

    Although I'd rather see MGS4: subsistance or some such.
  • Patrick Steen

    Tom: Firstly, I explained why I changed it from 150mb to 350mb - the allowance for XBLA is soon to be updated.


    The story hasn't changed, it was the inside man who spotted it on PartnerNet.


    Yamagushi: MGS4 is made by the same people who made 1-3. Kojima certainly likes PlayStation, and even mocks other consoles in MGS4 (ie. "Change Disc")
  • Anonymous Insider
    That's odd, see I have access to partnernet myself and I do see games such as soul calibur XBLA, but as for Metal Gear Solid, no traces of it whatsoever. This news is just bullshit.
  • LC
    The "change disc" was perfectly acceptable before blu-ray.
  • Vorador
    Sorry, but it's NOT in PartnerNet. I can confirm this.
  • Patrick Steen

    O.K. LC - Is that relevant? MGS4 mocks other consoles by saying "Please Change Disc" etc etc. (though this could simply be a joke about MGS1...)


    Warning Spoiler: http://my.break.com/Content/view.aspx?ContentID...>

    Vorador and Anonymous Insider: If you are on PartnerNet you'll know that code words are used.

  • ps34life
    to Yamagushi
    lol at least playstaion will and always will own the xboxs ass what does xbox hav halo lol, witch is shit,
  • Cube
    Surely this would be a bad move for Xbox... surely,if they release MGS1 on Xbox live, then people who enjoy the game would want to play MGS4?
  • TX3
    From my understanding...

    DVD
    Single Layer: 4.7GB
    Double Layer: 8.54GB

    XBOX Live
    Arcade Size Limit: 150MB

    Metal Gear Solid
    2x CD-ROM: 17.08GB

    MB converted to GB
    1024MB = 1MB

    So lets say this is true most XBOX 360s have a 20GB hard drive and a lot of new buyers will have the Elite that has a 120GB. If Mirosoft ever let this out this would be the 20GB XBOX 360s will only have 2.92GB of space left. This does not make any sense to me unless there is some way of making it a lot smaller. Gran Turismo 5 Prologue (Version 1.00) runs you 2214MB which is about 2.16GB.

    With that said I would love to see if the game can be compressed because it's on the Japanese PlayStation Network.
  • Discombobulator
    Big up to Mr Steen, he fights his corner well. This is a rumour people, no one on Ripten is suggesting this is absolute gospel. However,i bet they call it right more often than we could.
  • person
    to TX3,
    there is no way 2 cd-roms hold 17GBs. that is all.thank you.
  • Dan Landis
    TX3,

    Your understanding is wrong. A typical CD-ROM holds approximately 700MB -- CD-ROM is not the same as DVD-ROM. Two CD-ROMs would hold a mere 1.4GB, not 17! In fact, the original Metal Gear Solid was around 1.31GB, as Jack has already stated in the comments. There even exists a PSP version that clocks in at only 922MB. Metal Gear Solid 3, which was released just a few years ago on DVD-ROM, was still only 2GB.

    I find the story to certainly be feasible. Symphony of the Night was a PSOne game of about 556MB, and they somehow condensed that into a less-than-150MB file size for XBLA. Compression technology keeps getting better and better.

    While I don't think it's possible to fit MGS into the 150MB limit of current XBLA games, that simple fact alone does NOT mean that MGS would be held back from release on the console. Arbitrary file size limits would not keep a good game down. That would just be stupid.
  • Dan Landis
    Cube,

    Yes, I agree with you... unless MGS4 DOES come out on the 360. Dun-dun-DUUUUUUUUN!!!
  • Patrick Steen

    Yes, two CD-Rom's is just over 1GB. The Japan PSN version (for PS3 and PSP) is 922mb as the great Landis has made clear.


    There will be a problem is compressing MGS1 - the reason? Dialogue. There's near 10 hours of dialogue, and even modern compression struggles at getting the MB's right down while retaining a significant quality.

  • gonçalo
    huh... guys microsoft changed the limits to XBL games a few months ago, now the limit is 350 megabytes
    also it is rather easy to fit a PS1 game in to 350 megabyte games since the games at the time did not use compression techniques as advanced as we use now. Specually if we consider the fact that this game will be read from a hardrive making the read spead much greater than that of the PS1, in other words compressing this game should be rather easy
  • Relwyn
    Wow, do I see arguing over a 10 year old game? This is funny. What would it matter if it came to XBLA? We have all played the crap out of it.
    I hate fanboys. I'm going to let you guys in on a little secret. Hideo Kojima and Shigeru Miyamoto are not gods. There are better developers out there.
    I say let games be enjoyed by the people who want to play them.
  • whoelse
    Sorry but its 1 O, 1 U not 2 U's. I had to get that our my system. Anyway, i still cant see it happening, sorry.
  • Patrick Steen

    Whoelse: Original spelling is "rumour", from French origins and still used in Britain. The American spelling is simplified to reflect the common pronunciation. Next stop "knight" being changed to "nite" and "though" being changed to "tho".


    I know you didn't expect that response :D
  • whoelse
    I do know that i live in Britain. But you said there are 2 U's when actually there is 1 in the English way and none in the American way.
  • whoelse
    Oh i feel stupid:

    rUmoUr. I forgot the first one after the 'r'. Ok you win.
  • Patrick Steen
    romor >_<
  • Discombobulator
    I bet that argument made a change of pace Patrick. That was almost too hard to believe! Your not setting up easy victories are you?!
  • LC
    mgs is stupid, kojima is a hypocrite since he released multi-disc games before and tell me what takes longer, a couple of disc changes or a 30 minute install?
  • TX3
    Correction...

    CD-ROM
    700MB

    XBOX Live
    Arcad Size Limit: 350MB

    Even with that said it's still too much 1400MB (1.37GB) one disc alone is already too much. This just shows you how much Sony thinks ahead especially with space. What's really interesting Microsoft is rumoured to be into digital distribution. Choices for cheaper hardware will cost them in the end.

    Hint: Blu-ray Discs
  • LC
    too bad they lacked the foresight that slow blu-ray read speeds would force yet another expensive upgrade or lame inconvenience of installing games since ps3 can't handle all the blu-
  • TX3
    To: LC

    Uncharted: Drake's Fortune has no loading times and uses the full first layer (25GB).
  • LC
    and zero compression, it not the only ps3 game who's blu-ray disc has been filled with junk data, in this case I think all discerning gamers can agree every byte of uncharted is junk.
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