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procedural-generation-compo-1st-place-%e2%80%93-rescue-the-beagles

Procedural Generation Compo: 1st Place – Rescue: The Beagles

by Emily Balistrieri on June 30, 2008 at 3:09 pm

Oh, puppies! I’ll save you from the evil lip balm and the nasty scientists! I’ll climb mountains and parachute off cliffs for you! But Rescue: The Beagles, by nenad, comes highly recommended (as 1st place in TIGSource’s Procedural Generation Competition and from me) not only because it’s adorable, not only because of the audio-visual nostalgia wave, but also because it’s just really fun. The controls are tight in a way that makes every death feel like a player error.

It’s easy to control, but takes quite a bit of finesse to get the scores up. Arrow keys to move, with a double-tap up or down to climb or parachute, respectively, and z to shoot owls you collect out of trees (which sounds unbelievably corny on paper, but comes off without even a hint of lameness.)

The trick is to not let any beagles slip by as the procedurally generated landscape scrolls along, but just as important is to make sure you can survive the fall before you take a flying leap at a dog below you, if you’re out of parachutes.

This may seem like a frustratingly old school challenge—I totally hate games where you can fall too far—but for some reason it really works here. Go figure! I guess because since there ARE parachutes, it’s your fault if you mismanage your resources, become short one, and then also throw yourself into a ravine.

It might be a beta, but it’s a plenty enjoyable one, so don’t let that put you off. Head over to the TIGSource forums for the download.

This post is the last in a series! See the 2nd and 3rd place winners…

Source: TIGSource

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4 Comments »

  1. SeasonedSalt
    on July 1, 2008 1:34 am

    What’s a Procedural Generation Competition?

  2. Emily Balistrieri
    on July 1, 2008 2:11 am

    It’s explained in the first post of the series :D

  3. SeasonedSalt
    on July 1, 2008 3:56 am

    Sorry, I just joined. Thanks for the link.

  4. Emily Balistrieri
    on July 1, 2008 10:44 am

    No problem! Join while the joining is good, I say–and the joining is always good here.

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