video game quotes spacer ripten navigation bar
ripten-logo bubble extender Features
spacer
spacer
spacer
feature 3 feature break feature 2 feature break feature 1 feature break feature 4
Win the video game of your choice from GOG & Ripten Warfare Wallpaper Contest 2009 - Win Echo1 MS-2s An exclusive first look at Vagina Hero WoW whore plays 36 toons
at once, raids by himself
spacer New here? Join the Ripten community.
We are an independant open forum for both hard-core and casual gamers alike. Membership is free and grants access to exclusive contents.

Returning Riptenner: Login Now
spacer
360 PS3 Nintendo Wii Reviews Interviews Previews Trailers Events News PC DS PSP Retro Gadgets Film & TV Comics
spacer
bulletWhat's a Ripten?
bulletContact our staff
bulletSubscribe to our RSS
bulletSend us news tips
spacer
Ripten Forum
spacer
Geeked-Out
spacer
Gaming Deals of the Week
spacer
New Game Releases
spacer
spacer
spacer
spacer
Ripten Team
spacer
Founder/Editor-in-Chief
spacer
spacer Chad Lakkis
Bio | Posts | AIM | Email
Reviews Editor
spacer
spacer Dan Landis
Bio | Posts | Email
Host / Editor
spacer
spacer Jonathan Zungre
Bio | Posts
Associate Editor
spacer
spacer Dylan Duarte
Bio | Posts
Contributor (US)
Demi Adejuyigbe | Posts
Contributor (UK)
Sam Naylor | Posts
Write for Ripten
spacer
Our Friends
spacer
G4 The Feed
g4tv.com/thefeed
Meet In The Lobby
www.meetinthelobby.com
spacer
spacer
spacer

E3 08 Preview: Tomb Raider Underworld

by Andrew Podolsky on July 17, 2008 at 6:27 pm

E3 08 has had plenty of surprises so far, but far more reliable was the sexy spelunking of heroine Lara Croft in Tomb Raider: Underworld. The demo we played started on a boat in the middle of the Mediterranean, a scene about ten minutes into the beginning of the game.

Immediately Lara began her underwater descent to a sunken ruin, wearing SCUBA gear that meant she could swim at her leisure without having to find air pockets. Plus, she looked really good in that bikini.

At the bottom of the ocean, a garden of kelp grew around waterlogged tunnels, making it difficult to see which pathways were available. This gave us a good chance to try out Lara’s new sonar map, which sent out a ping to create a 3d map of the area around her. The sound actually bounced off of the stone to reveal a few hidden crags. Along the way, Lara was attacked by a few sharks, which could be disposed of with either dual pistols (which seemed to work fine underwater in this build), a harpoon gun, or sticky grenades.

After a typical Tomb Raider puzzle, which involved swimming to find two hidden keys and turn giant stone discs into place, our way was now clear. Lara moved out of the water and onto the slick rocks for some of the running, jumping, climbing, and swinging that have become her signature moves. Little flourishes like an extra twist when swinging on poles looked nice, but didn’t add much gameplay-wise.

For innovation, we instead have slow-motion “adrenaline moments” where Lara has a split second to make a jump, or face instant death. The cause of these dramatic incidents was a huge krakken, a tentacled creature that was so large, it blocked her from moving into the next chamber. The adrenaline moments are thankfully not quick-time button presses, but maintain the same controls and camera angle of the normal game, with only a slight screen blur and whooshing sound effect.

To get past the krakken, Lara had to move to two opposite sides of the chamber and use her grappling hook to position a large, spiked rock squarely above the beast. While we did this, we noticed a new move Lara had with her hook– she can now rappel down walls, but in actuality this doesn’t perform any differently from the walking move she had in the last game, Anniversary.

With the giant spiked stone in place, all that was left was send it crashing down. We shot the supporting chains (you could also use the sticky bombs here) and squished the krakken. With this puzzle solved, the demo was over.

So what did we learn from this encounter? It looks to me like Tomb Raider: Underworld is not going to try anything substantially different from what worked in Anniversary. The swimming mechanics were a bit clunky in this early build, and the platforming and puzzle solving didn’t use any new elements that grabbed my attention other than two brief adrenaline moments.

While I am interested to find out where Lara will go next, I can’t help but feel she’s just being led through more of the same. The krakken wasn’t a boss (shooting it does nothing), and it could have just as easily been replaced by a giant stone statue.

As an early part of the game, this section served its purpose in easing players back into the experience. However, I was hoping to be impressed with a bit more innovation and a genuine sense of discovery. Instead, Lara just seems to be going through the motions. And at this point in our twelve year relationship, she’s got to try harder than that.

Share This:
  • Digg
  • Reddit
  • StumbleUpon
  • N4G
  • Add to favorites
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • Live
  • Technorati
  • Tumblr
  • Twitter
  • email
  • LinkedIn
  • Print
  • RSS
  • Yahoo! Buzz


Related Posts:

1 Comment »

  1. madpuppy
    on July 19, 2008 11:32 pm

    Looks like Lara had a Breast reduction. maybe that is the reason why she is so much more acrobatic.

RSS feed for comments on this post.

Comment Now


Note: Commenting on Ripten does not currently require registration, however to be eligible for contests on the site, you must be a registered user.

Commenting Rules: No hate speech allowed. If you must argue, please debate intelligently. Comments containing selected keywords or outbound links will be put into moderation to help prevent spam. Ripten reserves the right to delete comments and ban anyone who doesn't follow the rules. Thanks.

Tired of the Goomba? Upload your own custom comment avatar.

spacer Unlimited Game Rentals Delivered - Free Trial
spacer
spacer
spacer
Read Other Recent Posts
spacer
spacer
RedLynx Pirated Their Own Game To Ramp Interest
Cartman Rock Band Poker Face Remix
Rock Band 3 To Help Us Play Real Guitars?
Square-Enix Anagram Solved, Final Fantasy XIII Announcement Coming November 13th
Nintendo Non Commital on Zelda 2010 Release
Blizzard Launches World of Warcraft Pet Store
spacer
spacer
Ripten Original Programming
spacer
spacer
spacer
spacer
spacer
spacer
spacer
spacer
spacer
spacer
Advertising  • Privacy Policy  • Copyright © 2007 ripten  • Drop us a line at whatsup@ripten.com

  • Microsoft Xbox 360  • Sony Playstation 3  • Nintendo Wii  • Personal Computers  • Nintendo DS  • Sony Playstation Portable  • Retro  • Comics  • Gadgets  • Film & TV
spacer