PS3 Development Making 360 Games Better

Sony Computer Entertainment America’s VP of product marketing, Scott Steinberg, in an interview over at Gameindustry.biz, has stated that he thinks more and more developers will be switching to the PS3 as their foremost development console, and that will be making multiplatform games better as a result.
We see the development just now starting to get going. We’re now in our third and fourth generations with first party, and that will start to create some distance with the competition – from our standpoint – but as the third parties begin to move their development to native PS3 and port down to other platforms, they’ll start to see their games’ fidelity getting better and better – and in fact I think even Xbox 360 games will start to look better as a result.
There’s a historical fact of having the [Xbox 360] dev kits first, so there’s the thought of porting down to the late arrivals, but I think that Burnout [Paradise] is a great example of a game that shipped fairly recently that showed what you can do if you start originally on PS3, and we’ve seen and heard more of that from our third party publisher relations group.
As they realise that if you start on the PS3 other platforms look better, it starts to become a no-brainer.
It makes sense if you think about it. Considering it’s more difficult to develop games for the PS3, it can only help multiplatform games if they go for the more difficult path first.
Source: Gamesindustry.biz











