Bungie: “Halo Can Learn from Call of Duty 4″
by Rangebar Merani on August 6, 2008 at 10:45 am
Speaking to GamesIndustry.biz, Bungie’s lead AI programmer Damian Isla praises Activision and Infinity Ward’s hugely successful FPS, Call of Duty 4. Even going as far as saying that Halo could learn a few things from Call of Duty.
“We have a lot to learn from their success too, they did some very innovative things to keep people going and their experience-rewards system was something that we paid a lot of attention to,” Isla explained.
“I think it’s a great game and single player obviously is fantastic… they did a hell of a job with their set pieces, of scripting certain moments that they were really sure the player was going to actually see and experience first hand. The way that they use those moments to craft the player experience…Halo has a lot to learn from.”
While both games are extremely outstanding and have a strong fan base, the battle for the most-played game on Xbox Live continues between Halo 3 and Call of Duty 4.
It’s good to hear that Bungie is willing to learn from other successful games so they can make their titles better. Because we all know improvements can always be made to make any game better.
Source: gamesindustry.biz
Related Posts:
- Celebrate the 4th of July with a Halo 3 Double XP Weekend
- GDC09: Halo 3 Actually Does End with ODST
- GDC09: ODST Not the End of Halo 3 Content
- Bungie Unveils New Halo 3 Map At The Major League Gaming Pro Circuit In San Diego
- Call Of Duty 4 Top in 2007
- Halo 3 On Xbox Live: Over 1 Billion Served
- Bungie Turns Up The Heat — Flamethrower And Firebomb To Appear In Halo 3
- Xbox Live: Halo 3 Back at #1
1 Comment » |












on August 6, 2008 11:28 am
That picture wins my vote for image of the day.
And I’m glad to see that game developers are humble enough to realize that other games have something to teach. If Bungie and Infinity Ward were to learn from each other, both would see fantastic improvements, I’m sure.