Contemplate Your Hatred for Ganon with The Legend of Zelda and Philosophy Book
by Chad Lakkis on August 13, 2008 at 1:31 pm

Available as a 288 page paperback, The Legend of Zelda and Philosophy Book has got to be the missing link to every Zelda lover’s quest for inner peace. Not to mention that it will make a damn fine addition to your NES coffee table.
What type of information can you expect to find in the book? Hit the jump to find out.
Amazon.com summary of the book:
With both young and adult gamers as loyal fans, The Legend of Zelda is one of the most beloved video game series ever created. The contributors to this volume consider the following questions and more: What is the nature of the gamer’s connection to Link? Does Link have a will, or do gamers project their wills onto him? How does the gamer experience the game? Do the rules of logic apply in the game world? How is space created and distributed in Hyrule (the fictional land in which the game takes place)? How does time function? Is Zelda art? Can Hyrule be seen as an ideal society? Can the game be enjoyable without winning? The Legend of Zelda and Philosophy not only appeals to Zelda fans and philosophers but also puts video games on the philosophical map as a serious area of study.
Book summary via the publishers listing:
This is the first book in existence devoted to philosophy and a specific video game. It is also the first book that deals with the more general topic of philosophy and video games. The book asks such questions as: What is the nature of the gamer’s connection to Link? Does Link have a will, or do we project ours onto him? How does the gamer experience the game? Do the rules of logic apply in the gameworld? How is space created and distributed in Hyrule (the fictional land in which the game takes place)? How does time function? Is Zelda art? Can Hyrule be seen as an ideal society? What about the Triforce (one of the goals of the game is to reunite pieces of a relic called “The Triforce”)? Is there anything symbolic about courage, wisdom, and power? Why do we want to win and defeat Ganon (the evil tyrant in command of Hyrule in many of the games of the franchise)? Can the game be enjoyable without winning? Why do fans create timeline theories in such detail? Can these theories adhere to scientific standards? How is death treated in Hyrule? How do repetitive tasks done in the game differ from repetitive tasks done in everyday life?
The book releases on November 28th and can be yours for less than $20 bucks. You can pre-order it right now over at amazon.com.
Source: Gonintendo.com
- Philosophy & Gaming? The Legend of Zelda and Philosophy Book Editor Talks Inspiration
- Japanese Magazine Famitsu Gives Super Smash Bros. Brawl Perfect Score
- Legend of Neil: Episode 5 (NSFW)
- Legend of Neil: Episode 4 (NSFW)
- WC 08: Dan “The Man” Landis Arm Wrestles A Comic Book Legend
- Retro Gore: Complete 1996 Doom Comic Book Surfaces Online
- Nintendo Offers Hardcore Gamers Wii-a Culpa
- Smash Bros. Dojo: Sheik Confirmed











