Will Wright Loves Phallic Spore Creatures

You didn’t think I was actually going to show a penis creature?
You might have thought Will Wright might have pulled a facepalm when people started creating genitalia based creatures. Not so – he thinks they’re ace.
“When you give players creative control, you have to expect they’re going to do the unexpected,”
says Wright, though I would argue that creating a walking phallus is far from surprising.
“It’s amazingly explicit, especially when those creations are animated. We just have to make sure those people aren’t messing up the experience for others.”
Wright also revealed that possible console versions wouldn’t be direct ports, but would be tied to each platform’s strengths – arguing that the difference between a keyboard, controller, and Wii remote was case enough. He also mused on the possibility of a sequel, even though the full game hasn’t been released yet.
“I don’t think we could design a sequel to Spore until the fans showed us what they like,” he says. “I think there’s going to be a fair amount of learning over the next few months. What’s important for me is what sort of stories the players are using the game to tell. Games that have the longest legs are the ones with the most narrative density.”
Best hope the players can get past this particular brand of storytelling.











