RE5 Controls Overhauled: Strafe Your Heart Out
by Wade Larson on October 6, 2008 at 10:19 pm

“Thank you - for blessing me with new controls and strafing feet.”
Where Leon Kennedy in Resident Evil 4 could do little more than shoot flying implements of rusty death out of the sky (which would really require way more skill than dodging), Chris Redfield will have an advantage thanks to Capcom’s announcement of an overhaul to the controls for RE5.
According to the most recent Australian Official PS3 Magazine, RE5 will feature a control style similar to Gears of War, enabling strafing and rolling.
While some will welcome this change excitedly, the question now becomes how this will affect the tension of the gameplay that came with the constant feeling of being cornered. Certainly, the ability to strafe and maneuver a little easier will ease some frustrations, especially if the number of enemies players will face is increased.
Without any hands-on time with the new control set, one can only speculate as to how it will affect gameplay for better or worse, but the fact that it is even being implemented means that Capcom is hearing complaints and is looking to fix them, as they should with such a highly anticipated title.
What do you think? How will the tuck-and-roll alter the formula?
Source: gameplayer.com.au
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on October 6, 2008 11:29 pm
It’ll make it a better game, but it’ll never be properly good- it’s a Japanese developed game.
on October 6, 2008 11:37 pm
I don’t know about that Sam. If they give Chris M.C. Hammer pants it may win game of the year.
on October 6, 2008 11:49 pm
You’re right; any game with parachute pants is a definite win.