D3 Publisher to Release Coraline Tie-In
by Emily Balistrieri on October 24, 2008 at 9:59 pm
When Neil Gaiman’s young adult novel, Coraline, hits the big screens in February, it will be accompanied by videogame for Wii, PS2, and DS.
The videogame iteration will obviously not be painstakingly done in stop-motion animation, nor shot with stereoscopic 3-D in mind, but the console versions will contain unlcockable full motion video clips. As is often the case with tie-ins, the plot follows the book/movie, but will also allow players to explore further.
The story of Coraline begins with the thusly named bored girl who, having just moved from Pontiac, MI to Portland, OR, doesn’t have many friends. Her parents are busy and pay little attention to her, so when she finds a little door that leads to a mirror version of the world where her life rocks and everyone is nice to her (despite their creepy button eyes), she spends as much time there as she can.
Unfortunately, when she goes to sleep, however, she is transported back to reality. Of course, in the end, the Otherworld isn’t perfect, either, and there are probably wholesome lessons to be learned. (I’ll have to read the book before the movie comes out…)

Gameplay-wise you can expect an action adventure with some light puzzle elements—think strategic sling shooting and crate stacking. Buttons serve as currency, which makes you wonder which Otherworlders have lost their eyes!
They weren’t really demoing the game as much as announcing it and showing us some behind the scenes clips from the movie, so it’s hard to say exactly what to expect. I have a feeling it will be more exciting as a film, but with inspired level design, it could be fun to interact with the Coraline’s Otherworld.
Tags: Coraline |
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