Ray Maguire’s Vision: In Touch or Insane?

The boss at Sony Computer Entertainment UK believes that third party developers will start developing multiplatform titles with the PS3 in mind and downgrading them to other consoles. But is he right?
Speaking over on videogamer.com, Maguire says:
“I think we now have an install base which is big enough for any third party to want to develop for. Now the decision making part of development is which do you lead your development on?
“Is it easier to lead with the most powerful, both in terms of AI and graphics, i.e. PS3 and then just remove part of the functionality for the processors that aren’t quite as strong? I would imagine that’s very much part of the thought process now from a studio development point of view.”
I’m not entirely convinced that this is the developers point of view yet. There’s nothing wrong with the PS3 install base, but it after the latest round of 360 price cuts and — at least in the UK — an incessant campaign of TV ads it is getting trumped at retail.
In the last week Red Faction: Guerrilla developer Volition revealed that they had so many problems developing for the console they had to bring in someone from Sony to help keep it on schedule. Also this week, Red Alert 3 has landed on PC, and will be out soon on Xbox 360. it was originally announced for PS3 as well, but was cut after they discovered it was “exotic and tough” to develop for.
This represents the bulk of developers at the moment it seems. For every dev like Konami or Media Molecule that is really committed to push what PS3 can achieve, there are a score more who look at the larger install base of Xbox 360, factor in the reduced development time, and come realise they’ll be quids in. More so if they follow the template Eternal Sonata has laid down. When it moved to PS3, it boasted new characters and extended chunks of plot, bringing with it the opportunity of secondary sales to the same gamers.
Much as I love the PS3 — and this isn’t intended to be fanboy baiting — I can’t help but think that to achieve this Sony either need to cut the price to encourage sales or (more plausible) provide more help to developers. Kojima only achieved what he did with Metal gear Solid 4 after getting early access to PS3 before the console launched after all. What do you think readers?
Source: Videogamer.com











