Professors Say Videogame Violence Connection Not So Brilliant
by Chad Lakkis on March 20, 2009 at 6:24 am
Guinness draft illustrates connection between hot wings and violence.
Ok, maybe not in those “exact words”, but not since the Guinness beer commercials have two supremely educated individuals come to a conclusion more “brilliant”.
Professors John Kilburn and Christopher Ferguson of Texas A&M International University reached out to GamePolitics a few days ago (sorry, I’m still recovering from my WoW addiction) to point them in the direction of a “meta-analytic review” they published in the Journal of Pediatrics.
In short, their conclusion states the following:
“Results from the current analysis do not support the conclusion that media violence leads to aggressive behavior. It cannot be concluded at this time that media violence presents a significant public health risk.”
A bulleted list outlining their findings is available for you after the jump.
- In the last 10 years, video games studies have been overwhelmingly popular compared to studies on other media.
- Less than half of studies (41%) used well validated aggression measures.
- Poorly standardized and unreliable measures of aggression tended to produce the highest effects, possibly because their unstandardized format allows researchers to pick and choose from a range of possible outcomes.
- The closer aggression measures got to actual violent behavior, the weaker the effects seen.
- Experimental studies produced much higher effects than correlational or longitudinal studies. As experimental studies were most likely to use aggression measures of poor quality, this may be the reason why.
- There was no evidence that video games produce higher effects than other media, despite their interactive nature.
- Overall, effects were negligible, and we conclude that media violence generally has little demonstrable effect on aggressive behavior.
Source: GamePolitics
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