E.Y.E. Announced for PC, Combines FPS and RPG

Streum On Studio has announced an interesting new title for the PC today. E.Y.E. combines the elements of the first-person shooter and role-playing game into a single-game (think Fallout 3) that puts players in the boots of a Secreta Secretorum worker. Secreta Secretorum is a powerful organization that is ready to undermine the head-strong federation.

The game’s world was inspired by the likes of Blade Runner, Ghost In The Shell and Warhammer 40K. It will feature 10 physical and psychic skills, 14 cybernetic and upgradable implants, as well as an integrated R&D system.

The game’s full feature list are as follows:

  • The solo play, and vice-versa. The limits of solo and multiplayer games are finally left behind.
  • Psychological and mental traumas management.
  • 25 weapons, different shooting modes, dynamic precision, drilling shots, iron sighting, extended zoom.
  • Complete hacking system with game play impact. 5 devastatingly subtle PSI powers.
  • About 20 NPC with non-scripted, fully reactive and efficient AI, endowed with a sense of initiative. Bloody close combat with technical detail. Incredible physical movement realism thanks to Source Engine physics.
  • Excellent replayability due to primary and secondary missions, dynamic environments, non-linear level progression, and random NPC spawn, type and appearance. Death doesn’t penalize players: no need to restart the current mission.
  • Open-level gameplay for hours of play without reloading.

There’s a trailer and some more in-depth story information on the official site and it looks pretty good. This is one to keep an eye on for both FPS and RPG fans.

E.Y.E.

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  • http://intensedebate.com/people/greeneggsnsam Sam Naylor

    So it's like all those thousands of Source mods that combine RPG and FPS? Cool.

  • http://intensedebate.com/people/Binkery Binkery

    "The game’s world was inspired by the likes of Blade Runner"

    That's all I need to hear really ^^ there seems to be a lot of genres mixing and matching now-a-days but I suppose that's the way games need to move forward.