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	<title>Comments on: Preview: Section 8 Solves Three of Your Favorite FPS&#8217;s Problems</title>
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	<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/</link>
	<description>All Your Geek Are Belong To Us</description>
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		<title>By: steve dave</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-344097</link>
		<dc:creator>steve dave</dc:creator>
		<pubDate>Mon, 31 Aug 2009 04:52:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-344097</guid>
		<description>section 8 suckx i bought it early and I am pissed it cost 60+ bucks for a giant escort mission its like the early call of duty you fight the entire war your self your frindes are invincable and you are made of glass. Random sponing enimies went out in the nintys but setion 8 desided to bring them back.  Its a bad game with little or no polish being sold as a an a+ title don&#039;t fall for it it will end up bargain basement and for good reason it sucks</description>
		<content:encoded><![CDATA[<p>section 8 suckx i bought it early and I am pissed it cost 60+ bucks for a giant escort mission its like the early call of duty you fight the entire war your self your frindes are invincable and you are made of glass. Random sponing enimies went out in the nintys but setion 8 desided to bring them back.  Its a bad game with little or no polish being sold as a an a+ title don&#8217;t fall for it it will end up bargain basement and for good reason it sucks</p>
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		<title>By: Malle</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-264659</link>
		<dc:creator>Malle</dc:creator>
		<pubDate>Tue, 02 Jun 2009 09:02:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-264659</guid>
		<description>My thoughts exactly. </description>
		<content:encoded><![CDATA[<p>My thoughts exactly.</p>
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		<title>By: Tom</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-263634</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Sun, 31 May 2009 11:52:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-263634</guid>
		<description>1. COD4 has the best spawn placement, based on the amount of enemies around and where they are in relation to each spawn point, and it places you into the least dangerous spot. This is by far the best spawn point method, as it doesn&#039;t allow for areas of safety, and ensures that the game consistantly feels tense and dangerous. The idea of having a room where you are untouchable seriously damages the feeling of danger. Even TF2&#039;s rooms were attackable. 
2. The reason some vehicles in H3 don&#039;t have side weapons is because they didn&#039;t have any in the first games. Vehicles are designed as a meeting point, which force players to work together, both to use and defeat enemies using.  
3. Huge maps are far less fun than maps where you&#039;re able to reach anyone around you quickly. A real person can&#039;t run that far that fast, but real people can&#039;t stand being shot up to their heads in the ground, either. It doesn&#039;t claim anywhere to be completely realistic. </description>
		<content:encoded><![CDATA[<p>1. COD4 has the best spawn placement, based on the amount of enemies around and where they are in relation to each spawn point, and it places you into the least dangerous spot. This is by far the best spawn point method, as it doesn&#039;t allow for areas of safety, and ensures that the game consistantly feels tense and dangerous. The idea of having a room where you are untouchable seriously damages the feeling of danger. Even TF2&#039;s rooms were attackable.</p>
<p>2. The reason some vehicles in H3 don&#039;t have side weapons is because they didn&#039;t have any in the first games. Vehicles are designed as a meeting point, which force players to work together, both to use and defeat enemies using. </p>
<p>3. Huge maps are far less fun than maps where you&#039;re able to reach anyone around you quickly. A real person can&#039;t run that far that fast, but real people can&#039;t stand being shot up to their heads in the ground, either. It doesn&#039;t claim anywhere to be completely realistic.</p>
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		<title>By: Maku</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-263174</link>
		<dc:creator>Maku</dc:creator>
		<pubDate>Sat, 30 May 2009 15:23:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-263174</guid>
		<description>This reminds me of a good number of the features found in Planetside. </description>
		<content:encoded><![CDATA[<p>This reminds me of a good number of the features found in Planetside.</p>
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		<title>By: Jon</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-261240</link>
		<dc:creator>Jon</dc:creator>
		<pubDate>Tue, 26 May 2009 18:58:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-261240</guid>
		<description>Worst ideas I have ever heard... 
 
1. Spawn killing can easily be fixed by the makers of the game by fixing the level where you can only spawn in your base away from any enemy. The spawn zones also must be in a safe area where no one can snipe into. Halo 3, for the most part, qualifies with both of those and spawn kills are pretty rare (compared to other games, e.g. COD4). 
 
2. The reason some vehicles in Halo 3 have side seats without any cool features is to make them less powerful. If you make a 4-person vehicle where everyone has machine guns, it&#039;ll shred through any opposing infantry becoming an instant powerhouse and changing the gameplay to being unbalanced. Halo also tries to focus fights down to 1on1, 2on1, or 2on2 situations that don&#039;t involve outside influences like vehicles. 
 
3. Huge maps are purposefully made to be just that... HUGE. Battlefield 2 is trying to replicate a real-life battlefield. A real person could not just run all the way across in a matter of seconds. That&#039;s the point of the map... </description>
		<content:encoded><![CDATA[<p>Worst ideas I have ever heard&#8230; </p>
<p>1. Spawn killing can easily be fixed by the makers of the game by fixing the level where you can only spawn in your base away from any enemy. The spawn zones also must be in a safe area where no one can snipe into. Halo 3, for the most part, qualifies with both of those and spawn kills are pretty rare (compared to other games, e.g. COD4). </p>
<p>2. The reason some vehicles in Halo 3 have side seats without any cool features is to make them less powerful. If you make a 4-person vehicle where everyone has machine guns, it&#039;ll shred through any opposing infantry becoming an instant powerhouse and changing the gameplay to being unbalanced. Halo also tries to focus fights down to 1on1, 2on1, or 2on2 situations that don&#039;t involve outside influences like vehicles. </p>
<p>3. Huge maps are purposefully made to be just that&#8230; HUGE. Battlefield 2 is trying to replicate a real-life battlefield. A real person could not just run all the way across in a matter of seconds. That&#039;s the point of the map&#8230;</p>
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		<title>By: Mike</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-261071</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Tue, 26 May 2009 06:45:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-261071</guid>
		<description>Umm... not to rain on your parade but Crysis also solves all those problems. 
 
1. You can choose where you spawn. 
2. The passenger can shoot the guns in a vehicle. 
3. You can run super fast. 
 
So nothing special here. Sorrry. </description>
		<content:encoded><![CDATA[<p>Umm&#8230; not to rain on your parade but Crysis also solves all those problems. </p>
<p>1. You can choose where you spawn.<br />
2. The passenger can shoot the guns in a vehicle.<br />
3. You can run super fast. </p>
<p>So nothing special here. Sorrry.</p>
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		<title>By: Not sad face</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-261038</link>
		<dc:creator>Not sad face</dc:creator>
		<pubDate>Tue, 26 May 2009 04:10:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-261038</guid>
		<description>I want guns too... </description>
		<content:encoded><![CDATA[<p>I want guns too&#8230;</p>
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		<title>By: Anon</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-261019</link>
		<dc:creator>Anon</dc:creator>
		<pubDate>Tue, 26 May 2009 02:23:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-261019</guid>
		<description>ahaha nice job dude  The game&#039;s been in development for quite some time (like axelmonster said... I&#039;m so unoriginal...) </description>
		<content:encoded><![CDATA[<p>ahaha nice job dude  The game&#039;s been in development for quite some time (like axelmonster said&#8230; I&#039;m so unoriginal&#8230;)</p>
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		<title>By: Weaver</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-260977</link>
		<dc:creator>Weaver</dc:creator>
		<pubDate>Tue, 26 May 2009 00:15:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-260977</guid>
		<description>Unreal 3 solved all these problems already. </description>
		<content:encoded><![CDATA[<p>Unreal 3 solved all these problems already.</p>
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		<title>By: Widget</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-260801</link>
		<dc:creator>Widget</dc:creator>
		<pubDate>Mon, 25 May 2009 19:29:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-260801</guid>
		<description>Tribes Vengeance has none of these problems, and that is why it&#039;s the shit.  People are missing out. </description>
		<content:encoded><![CDATA[<p>Tribes Vengeance has none of these problems, and that is why it&#039;s the shit.  People are missing out.</p>
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		<title>By: Zeruel</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-249960</link>
		<dc:creator>Zeruel</dc:creator>
		<pubDate>Fri, 01 May 2009 08:21:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-249960</guid>
		<description>amen to that. </description>
		<content:encoded><![CDATA[<p>amen to that.</p>
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		<title>By: baan</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-248340</link>
		<dc:creator>baan</dc:creator>
		<pubDate>Tue, 28 Apr 2009 15:41:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-248340</guid>
		<description>yeah but unless your a complete idiot you can easily see what hes saying... 
this is the internet!!! 
nbdy gvs 2 shts bout grmr any mor! </description>
		<content:encoded><![CDATA[<p>yeah but unless your a complete idiot you can easily see what hes saying&#8230;<br />
this is the internet!!!<br />
nbdy gvs 2 shts bout grmr any mor!</p>
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		<title>By: CaptainSpiff</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-248037</link>
		<dc:creator>CaptainSpiff</dc:creator>
		<pubDate>Tue, 28 Apr 2009 03:59:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-248037</guid>
		<description>... and bigger f-ing guns! </description>
		<content:encoded><![CDATA[<p>&#8230; and bigger f-ing guns!</p>
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		<title>By: Zondi</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-247767</link>
		<dc:creator>Zondi</dc:creator>
		<pubDate>Mon, 27 Apr 2009 20:26:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-247767</guid>
		<description>UT3 has something like this, it just happens to have a fatal flaw when you get to close to the fighting </description>
		<content:encoded><![CDATA[<p>UT3 has something like this, it just happens to have a fatal flaw when you get to close to the fighting</p>
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		<title>By: JonathanZungre</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-247396</link>
		<dc:creator>JonathanZungre</dc:creator>
		<pubDate>Mon, 27 Apr 2009 03:00:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-247396</guid>
		<description>I felt this was a fun, succinct post highlighting some of the features of a good looking game.  I don&#039;t understand why you had such a violent reaction to it.  I don&#039;t think you would have read a wordier more robust preview of section 8 based on how brief and reactionary your own comment was.  are you just mad because i criticized halo? </description>
		<content:encoded><![CDATA[<p>I felt this was a fun, succinct post highlighting some of the features of a good looking game.  I don&#039;t understand why you had such a violent reaction to it.  I don&#039;t think you would have read a wordier more robust preview of section 8 based on how brief and reactionary your own comment was.  are you just mad because i criticized halo?</p>
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		<title>By: NOA_KB</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246983</link>
		<dc:creator>NOA_KB</dc:creator>
		<pubDate>Sun, 26 Apr 2009 13:39:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246983</guid>
		<description>I once saw some one say &quot;Wait, Halo has a story?&quot; </description>
		<content:encoded><![CDATA[<p>I once saw some one say &quot;Wait, Halo has a story?&quot;</p>
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		<title>By: Tim</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246959</link>
		<dc:creator>Tim</dc:creator>
		<pubDate>Sun, 26 Apr 2009 11:47:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246959</guid>
		<description>Dude, you need to get an editor, or ask somebody who knows spelling and grammar to read your work.  &quot;You&#039;re&quot; and &quot;your&quot; are different words, and &quot;get&#039;s&quot; isn&#039;t one at all. </description>
		<content:encoded><![CDATA[<p>Dude, you need to get an editor, or ask somebody who knows spelling and grammar to read your work.  &quot;You&#039;re&quot; and &quot;your&quot; are different words, and &quot;get&#039;s&quot; isn&#039;t one at all.</p>
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		<title>By: Timehack</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246958</link>
		<dc:creator>Timehack</dc:creator>
		<pubDate>Sun, 26 Apr 2009 11:42:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246958</guid>
		<description>The only reason halo did so well becuase it was simple. Controls were simple and you could modify them if you wished. As for these ideas, burning in one looks pretty cool and Ive had enough cheap kills to know what a bad spawn is. (first halo game cuased the bad spawn to try stop the long walk problem). The other two things are cool add ons but i dont actually think they are solving problems. (halo is a good casual game in my view) </description>
		<content:encoded><![CDATA[<p>The only reason halo did so well becuase it was simple. Controls were simple and you could modify them if you wished. As for these ideas, burning in one looks pretty cool and Ive had enough cheap kills to know what a bad spawn is. (first halo game cuased the bad spawn to try stop the long walk problem). The other two things are cool add ons but i dont actually think they are solving problems. (halo is a good casual game in my view)</p>
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		<title>By: Ahljay</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246957</link>
		<dc:creator>Ahljay</dc:creator>
		<pubDate>Sun, 26 Apr 2009 11:39:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246957</guid>
		<description>I agree with all but solution #3.... Tribes tried jet packs... They sucked... The franchise failed... NO JET PACKS in fps plz.... </description>
		<content:encoded><![CDATA[<p>I agree with all but solution #3&#8230;. Tribes tried jet packs&#8230; They sucked&#8230; The franchise failed&#8230; NO JET PACKS in fps plz&#8230;.</p>
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		<title>By: Anonymous</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246921</link>
		<dc:creator>Anonymous</dc:creator>
		<pubDate>Sun, 26 Apr 2009 10:34:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246921</guid>
		<description>Sector 8 still hasn&#039;t fixed one problem with FPS games: absolutely awfully written posts that explain things with the same depth as a clogged toilet full of shit. 
 
Please put more points into writing next time. </description>
		<content:encoded><![CDATA[<p>Sector 8 still hasn&#039;t fixed one problem with FPS games: absolutely awfully written posts that explain things with the same depth as a clogged toilet full of shit. </p>
<p>Please put more points into writing next time.</p>
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		<title>By: Mire</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246712</link>
		<dc:creator>Mire</dc:creator>
		<pubDate>Sun, 26 Apr 2009 05:56:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246712</guid>
		<description>Halo having a good story? Well I never. 
 
My good sir you have been misinformed, or are blissfully unaware of what you&#039;re doing. </description>
		<content:encoded><![CDATA[<p>Halo having a good story? Well I never. </p>
<p>My good sir you have been misinformed, or are blissfully unaware of what you&#039;re doing.</p>
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		<title>By: Dennis</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246423</link>
		<dc:creator>Dennis</dc:creator>
		<pubDate>Sat, 25 Apr 2009 22:04:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246423</guid>
		<description>Whoa, this game has lots of potential to be the new &quot;Halo&quot; (not necessarily a Halo-killer because I personally think that Halo will never completely die in the near future). 
I love their solutions to these irritating problems as well. </description>
		<content:encoded><![CDATA[<p>Whoa, this game has lots of potential to be the new &quot;Halo&quot; (not necessarily a Halo-killer because I personally think that Halo will never completely die in the near future).<br />
I love their solutions to these irritating problems as well.</p>
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		<title>By: Cadillac</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246363</link>
		<dc:creator>Cadillac</dc:creator>
		<pubDate>Sat, 25 Apr 2009 21:15:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246363</guid>
		<description>Saw a vid for this about a month ago. This game has the potential to be great! </description>
		<content:encoded><![CDATA[<p>Saw a vid for this about a month ago. This game has the potential to be great!</p>
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		<title>By: axelmonster</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246327</link>
		<dc:creator>axelmonster</dc:creator>
		<pubDate>Sat, 25 Apr 2009 18:49:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246327</guid>
		<description>Section 8 is a game in development. 
&lt;a href=&quot;http://en.wikipedia.org/wiki/Section_8_(video_game)&quot; target=&quot;_blank&quot;&gt;http://en.wikipedia.org/wiki/Section_8_(video_gam...&lt;/a&gt; 
&lt;a href=&quot;http://www.joinsection8.com/&quot; target=&quot;_blank&quot;&gt;http://www.joinsection8.com/&lt;/a&gt; </description>
		<content:encoded><![CDATA[<p>Section 8 is a game in development.<br />
<a href="http://en.wikipedia.org/wiki/Section_8_(video_game)" target="_blank"></a><a href="http://en.wikipedia.org/wiki/Section_8_(video_gam.." rel="nofollow">http://en.wikipedia.org/wiki/Section_8_(video_gam..</a>.<br />
<a href="http://www.joinsection8.com/" target="_blank">http://www.joinsection8.com/</a></p>
]]></content:encoded>
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	<item>
		<title>By: Pedobear</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246261</link>
		<dc:creator>Pedobear</dc:creator>
		<pubDate>Sat, 25 Apr 2009 16:23:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246261</guid>
		<description>... and bigger guns. </description>
		<content:encoded><![CDATA[<p>&#8230; and bigger guns.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tony</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246257</link>
		<dc:creator>tony</dc:creator>
		<pubDate>Sat, 25 Apr 2009 16:05:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246257</guid>
		<description>At Midds and Pedobear: I dont think its supposed to work n every scenario, just when you have a long way to go. Reread the talking point </description>
		<content:encoded><![CDATA[<p>At Midds and Pedobear: I dont think its supposed to work n every scenario, just when you have a long way to go. Reread the talking point</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Single Player</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246252</link>
		<dc:creator>Single Player</dc:creator>
		<pubDate>Sat, 25 Apr 2009 15:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246252</guid>
		<description>Shouldn&#039;t this really be called &#039;Section 8 Solves Three of Your Favorite FPS&#039;s Problems When Played In Multiplayer Mode?&#039;</description>
		<content:encoded><![CDATA[<p>Shouldn&#8217;t this really be called &#8216;Section 8 Solves Three of Your Favorite FPS&#8217;s Problems When Played In Multiplayer Mode?&#8217;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Spycon_Fighter</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246246</link>
		<dc:creator>Spycon_Fighter</dc:creator>
		<pubDate>Sat, 25 Apr 2009 15:30:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246246</guid>
		<description>Now who is going to want to develop this? That and I am assuming if someone is planning on developing this then they will make a page at &lt;a href=&quot;http://www.moddb.com/&quot; target=&quot;_blank&quot;&gt;http://www.moddb.com/&lt;/a&gt; so I can see this game come to life : ) </description>
		<content:encoded><![CDATA[<p>Now who is going to want to develop this? That and I am assuming if someone is planning on developing this then they will make a page at <a href="http://www.moddb.com/" target="_blank">http://www.moddb.com/</a> so I can see this game come to life : )</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pedobear</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246197</link>
		<dc:creator>Pedobear</dc:creator>
		<pubDate>Sat, 25 Apr 2009 12:16:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246197</guid>
		<description>Big fucking guns, dude. </description>
		<content:encoded><![CDATA[<p>Big fucking guns, dude.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Andy</title>
		<link>http://www.ripten.com/2009/04/24/3-ways-section-8-solves-your-favorite-fpss-problems/comment-page-1/#comment-246196</link>
		<dc:creator>Andy</dc:creator>
		<pubDate>Sat, 25 Apr 2009 12:15:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.ripten.com/?p=9601#comment-246196</guid>
		<description>Best storyline for FPS ever: 
&quot;I&#039;m in an endless war. I don&#039;t know how I became a soldier, I only know that I fight. I die. I am reborn.&quot; 
If you need more than that, read a book. </description>
		<content:encoded><![CDATA[<p>Best storyline for FPS ever:<br />
&quot;I&#039;m in an endless war. I don&#039;t know how I became a soldier, I only know that I fight. I die. I am reborn.&quot;<br />
If you need more than that, read a book.</p>
]]></content:encoded>
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