Final Fantasy XIII Weapon System Revealed, New Collectible Modifiers Increase Strength
by Chad Lakkis on November 12, 2009 at 10:00 pm
Square Enix seems to full of surprises lately, as the publisher unveiled a new Final Fantasy XIII weapon system in the latest issue of Japanese Mag, Shonen Jump.
You will of course still seek new weapons as you did in the past, however the new weapon modifier system will utilizeĀ materials you obtain from killing enemies, looting boxes, etc, as enhancements increasing your current weapons power. Over one hundred of these modifiers exist in game, allowing for multiple application combinations.
Those of us who enjoy variety will be happy to know that the modifier system also changes the look of an item, meaning you won’t be forced to look at the same weapon graphic until you pick up a new one. The magazine lists two examples on its pages. The first of which is Snow’s “magical coat” weapon. Adding modifiers increases its power and changes its color/pattern design. Lightning’s Blaze Edge sword, a more contemporary weapon choice, turns into a completely different looking weapon model called Slash Carbine.
The Final Fantasy homer in me can’t wait to play this. Speaking of which, don’t forget the special Final Fantasy XIII announcement Square Enix has planned for the US and Europe tomorrow. It just might reveal the date in which we’ll be able to get our grubby mitts on the game. High res page scan below, for those of you that like to stare at gigantic Japanese text.
[Thanks Andriasang]
Related Posts:
- Square Enix President Downplays Final Fantasy XIII “Newness”, Still Predicts Record Sales
- FFXIII Gets Another Weather Named Character
- New Final Fantasy XIII Trailer Revealed at FFVII: Advent Children Premier
- Final Fantasy Versus XIII Still A Ways Off
- Square Enix Boss: US & European Versions of Final Fantasy XIII Receiving “Final Touches”
- New Final Fantasy XIII Trailer Revealed
- Over Forty New Final Fantasy XIII Screens Just In Time For The Weekend
- Final Fantasy XIII Demo Over Two Hours Long
1 Comment » |













on November 13, 2009 3:59 am
Nice~ I love customization on the weapons ^^ There’s over one hundred of the modifiers some more, I guess this might help in the gameplay value, especially for those RPG gamers who like to achieve 100% in everything.