Left 4 Dead and L4D2 Cast to Meet in New DLC

RPS reports that the cast from the original Left 4 Dead will meet the cast from this year’s Left 4 Dead 2 in a new update and DLC pack in early 2010. Valve have announced that the update will be for Left 4 Dead 2 and that the campaign will feature the eight characters’ meeting.
This is big news for Left 4 Dead fans, and therefore me. I am a bit worried, however, that when Francis and Nick meet it’ll resemble the old “Unstoppable force, immovable object” axiom. Besides that, this may be the best idea for content for the game that Valve have ever had. The new survivors are great and all, but nothing compares to Francis, and I just want to see my old buddy again. Hopefully this will also pave the way for Left 4 Dead 1 DLC in a similar vein as well, to get us all back playing that.
Valve, creators of best-selling game franchises (such as Half-Life, Portal, Team Fortress, and Counter-Strike) and leading technologies (such as Steam and Source), today announced the first game add-on for its co-operative zombie thriller, Left 4 Dead 2 (L4D2), is in development and targeted for release in early 2010.
Dubbed “The Passing,” the first game add-on for L4D2 brings the original Left 4 Dead (L4D1) Survivors down south for a meeting with the L4D2 cast, while delivering new single-player, multiplayer and co-operative gameplay for the PC and Xbox 360.
Targeted for release in early spring, “The Passing” takes place just after the Dead Center campaign of L4D2. Set in a small town in rural Georgia, players assume the role of the L4D2 Survivors as they meet with the L4D1 characters.
In addition to the new co-operative campaign and associated narrative, “The Passing” will include new arenas for Survival, Versus and Scavenge mode and introduce a new co-operative challenge mode of play. The Passing will also include a new “uncommon common” zombie class, melee weapon, and firearm.
“The Passing will become the most important campaign in the Left 4 Dead story, as all the Survivors are being called together in one campaign,” said Doug Lombardi, VP of marketing at Valve. “It will also be a huge offering of new gameplay content, with something new for every game mode plus a new uncommon common and weaponry.”











