Obsidian’s long awaited espionage RPG has finally arrived! But can it live up to the hype, or is Alpha Protocol the first summer blockbuster you should skip? Hit the bump to see the full HD video review.
After being delayed for what seemed like forever and a day, Agent Michael Thorton’s debut title has finally been released — and not only that, but I’m here to tell you that for those of us who are into true action/RPG’s, Alpha Protocol delivers.
So, as you can tell from the video portion of my review, I quite enjoyed my time spent with Alpha Protocol, but it was not without flaws.
The 3rd person combat is clunky to say the least, and the enemy AI could have used some further education. However, if you can manage to look past AP’s technical flaws, you will find a deep and engaging action/RPG that has true potential to be something great. As I stated in the video, Alpha Protocol manages to do a lot of things well without doing anything great, and it’s really a shame because as is, it’s still a ton of fun to play.
As Obsidian’s first original IP, i’m concerned with the delays and gameplay issues that came with Alpha Protocol, but am overall quite happy with the result. Black Isle games such as Fallout and Torment also shipped with their fair share of game issues, but those did not affect the overall quality and lasting impression of the games. Not only do I believe that the team at Obsidian has the potential to create future classics as many of them once did, but I also believe that they will do a great job with New Vegas. Only time will tell what becomes of Obsidian Entertainment, but when they succeed, don’t forget that you heard it here first.
Somewhere between the smooth and polished gameplay of Mass Effect, and the deep and engaging roleplaying elements of Alpha Protocol, is a game that I desperately want to play. Moreover, I think that game may very well end up being Alpha Protocol 2.
Once upon a time there was game called Hitman: Codename 47. It was released to mediocre reviews despite the fact that the game had clear potential to be something remarkable. Well, low and behold, enough people believed in what Hitman could be, and before you knew it, Hitman 2 was released — and it was fucking brilliant.
I feel the same way about Alpha Protocol. There is simply too much potential for greatness here to let this game stand on it’s own. If the majority of people can see past the game’s flaws, and realize the great action/RPG franchise potential, it’s my belief that lines would start forming to pre-order Alpha Protocol 2 tomorrow.
Feel free to check out my youtube channel to see more gameplay videos from Alpha Protocol or drop me a line with any questions at Dave@Ripten.com
Here’s the rundown:
+ Deep roleplaying and customization
+ Revolutionary dialogue system
- Clunky game mechanics
- Bland visuals
Alpha Protocol was developed by Obsidian Entertainment and published by Sega for the Xbox 360, PlayStation 3, and PC. The game released in the United States on June 1st with a retail price of $59.99 USD. The copy used in this review was for the PC and sent to us by Sega. The game was played to completion for the purpose of this review. Specs of the PC used are as follows: Asus P6T Motherboard, Intel Quad Core i7 overclocked @ 3.65ghz, Dual Nvidia GeForce GTX 295 GPU’s (Quad SLI & Physx Enabled), 12GB RAM, Creative Sound Blaster X-Fi Sound Card, Windows 7 (64 Bit).