Previously Unseen Assassins Creed: Brotherhood Screens & Codex Edition Details
Craving information on upcoming Assassins Creed: Brotherhood? Then take a look at this post for two previously unseen screenshots…
Craving information on upcoming Assassins Creed: Brotherhood? Then take a look at this post for two previously unseen screenshots…
SEGA and Platinum Games’ futuristic third person shooter “Vanquish” is a title I was definitely looking forward to playing at E3 2010, so I made sure to get some hands-on time with it after our behind-closed-doors walk-through …
Tweet When my parents bought me a Playstation 2 for Christmas 10 years ago, it came with two games- Madden 2001, and SSX. Not being a huge sports fan, I played Madden 2001 a few times, and then just kind of left it. Snowboarding Supercross (No really, it stands for something!) however- I played it [...]
Oskari Hakkinen, head of franchise development at Remedy Entertainment, has expressed interest in continuing to work with Microsoft and developing a sequel to the critcally acclaimed Alan Wake.
Tweet Despite the fact that Microsoft’s E3 keynote was ridiculously lame, I was actually interested by Dance Central, the new dancing game courtesy of Harmonix. Harmonix has a pretty good track record of music games, and every hands-on with the game has been pretty positive. I don’t think it’s worth buying an Xbox 360 if [...]
Remember that massive Final Fantasy Versus XIII open world we just got done telling you about? Well, here are three in-game screens that were scanned from a recent issue of Famitsu that show a little bit of it off. Click on them for a larger view …
Among gamers, the praise and disdain for Sonic Unleashed were fairly uniform. The daytime running stages seemed to get it right, delivering to people the sort of gameplay they wanted from a 3D Sonic title. Meanwhile, the nighttime werehog stages seemed to be the worst possible exploit of a loophole one could imagine.
Sony made it clear at E3 that, in addition to Move, their next big push for PlayStation is for 3D. They were also unfortunately undermined just hours prior to their press conference by Nintendo decrying the need for “goofy glasses” as they rolled out their answer to three-dimensional prayers with the 3DS.
But where does Microsoft stand in all this?
Last week, Ubisoft quietly released a new trailer for I Am Alive, the post-earthquake survival shooter announced at Ubidays in ’08.
A recently translated interview conducted with Square Enix’s Tetsuya Nomura, hints at the massive open world that will be available to players in Final Fantasy Versus XIII …
While certainly, E3 is a place people will go to meet people– say, one game developer, journalist, etc. hoping to catch up with another they’ve only spoken with online, for example– it has typically not been perceived as an event people go to in order to really meet people.
That is, until now.
Since arriving on the scene in 1986, there has been plenty of time for fans of the Metroid franchise to develop how they perceive the series’ protagonist, Samus Aran. Some may find her to be a cold, efficient warrior woman who always gets the job done, yet still has enough humanity about her to sympathize with the one baby Metroid left after the annihilation of the rest of the species.
However, Producer and chief Metroid designer Yoshio Sakamoto has a somewhat different perception of the Power Suited bounty hunter.
Do you know anything about football? Can you tell a right end from your rear end?
Well, then you’re well ahead of at least one of our writers here. But don’t be afraid to read on, as it appears that numerous player rankings and top players for each position in EA Sports’ Madden NFL 11 have been revealed, thanks to some clever camera work performed on the showfloor at E3.
After giving the online-only SOCOM: Confrontation duties to Slant 6 to develop and releasing the online, 256 player, first-person shooter, MAG, original SOCOM developer Zipper is returning to form with SOCOM 4. Not only will the game feature online multiplayer with 32-player matches and all-new game modes …
The concept seemed so simple, it was as though it were basic math.
Just as 1 + 1 + 1 = 3, it seemed that it would follow that Wii + MotionPlus + Zelda = Wii Zelda with MotionPlus. And yet, though that is what nearly everyone expected when Nintendo first announced the add-on for the Wii Remote, it very nearly did not come to be.