Roger Ebert Backs Down, Admits He Was A Fool For Mentioning Games In The First Place

“One thing I brought from this experience was that I lacked a definition of Art.”

Damn straight you did.  You also lacked the foresight to see how willing the gaming community would be to prove you wrong.  However Roger, while you still have not changed your position on whether or not video games are art;  The fact that we have been able to make you change your mindset and reflect upon your own words, shows us that you are indeed human, and a journalist who deserves respect.  You were not a fool for mentioning games in the first place, you were a fool for underestimating the passion of the gaming community.

By now you should be familiar with Roger Ebert’s famous “blogotorial” in which he stated that, “Videogames can never be art.”  Well, less than three months after the gaming community united to oppose that blatantly ignorant statement, Roger had this to say:

I was a fool for mentioning video games in the first place. I would never express an opinion on a movie I hadn’t seen. Yet I declared as an axiom that video games can never be Art. I still believe this, but I should never have said so. Some opinions are best kept to yourself. At this moment, 4,547 comments have rained down upon me for that blog entry. I’m informed by Wayne Hepner, who turned them into a text file: “It’s more than Anna Karenina, David Copperfield and The Brothers Karamazov.” I would rather have reread all three than vet that thread. Still, they were a good set of comments for the most part. Perhaps 300 supported my position. The rest were united in opposition.

And he is absolutely right.  If a person of Mr. Ebert’s public status decides to make a statement on a subject he knows next to nothing about, he had either be prepared to face the consequences, or better yet, say nothing at all.  However, had he not made his original argument, we as gamers may have never had the opportunity to change his mind . . . even just a little bit.  In the end, I believe this entire process has been cathartic for Mr. Ebert and the gaming community as a whole, and I applaud him for taking the time to re-examine his stance on the issue.

My error in the first place was to think I could make a convincing argument on purely theoretical grounds. What I was saying is that video games could not in principle be Art.  That was a foolish position to take, particularly as it seemed to apply to the entire unseen future of games. This was pointed out to me maybe hundreds of times. How could I disagree? It is quite possible a game could someday be great Art.

I must also applaud the gaming community.  For we did not inundate Roger’s inbox with flame or simply call him an idiot who knows nothing of our passion.  We presented a clear rebuttal to his argument, and in the end prevailed in convincing one of the most hard headed critics ever to walk the earth, to change the way he thinks about art and gaming.  Even Mr. Ebert himself stated that our responses were:

intelligent, well-written, and right about one thing in particular:I should not have written that entry without being more familiar with the actual experience of video games.

I couldn’t have said it better myself.  But I will leave you with this:

Roger Ebert doesn’t play video games, Roger Ebert doesn’t ever want to play video games, and therefore Roger Ebert has no business talking about video games.

The funniest thing is, the first guy to comment on the original post, probably said it the best . . .

Roger -  I will simply say: You just don’t get it.

So thank you to Nick, and to all the gamers who made Roger Ebert realize that he just doesn’t get it.

Source: Roger Ebert’s Blog at The Chicago Sun-Times

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  • Andrea Emmes

    Awesome!! Ya, I was a little miffed when he said that. I hate when people speak in ignorance. He’s a movie guy, not a gamer so why did he even mention it.

    Amazing op ed, Dave!

  • http://www.poisonmushroom.org David Oxford

    Well, he’s got a bit of my respect back.

  • http://virtualrealityblog.com Matthew Schrager

    Honestly, I think this was great for the gaming community. The guy gave us a platform to speak our minds, and we took advantage of it.

    Go us :)

  • Red

    This isn’t some admission of defeat, it’s a man brushing aside an issue that he feels is not worth publicly arguing. We didn’t change his mind, the vast majority of the articles written in response to his comments were of the “ZOMG Ebert is a cranky old man who doesn’t like gaming!” variety, hardly anything that speaks to why he would say what he said. The same way most people in the public realm don’t want to argue with Scientologists for being part of an insane cult, Ebert is brushing the whole issue aside to avoid the assault of zealous gamers that defend an imperfect medium with a religious fervor, as though it were so special that we could not hold it to the same standards we hold every other form of entertainment.

    You know what would actually change his mind? A true masterpiece of entertainment from the games industry, on par with any other modern masterpiece of entertainment from any medium. The vast majority of games released these days are stuck in the kiddy pool, with almost no real substance outside of their interactive elements, bearing “Mature” ratings and somehow not tearing time/space in half with the irony. I love the medium, and Ebert may be dead wrong in implying games could never be art, but if we really think gaming will ever be on the same level as music, film, and literature when the industry is dominated by games meant for complete morons, then we are out of our minds. Not every game needs to be a piece of art, but goddamn it could we get at least one or two a year that expand our whole way of looking at a medium like “Dark Side of the Moon” or “The Godfather 2″ did for their respective mediums? Is it too much to expect to at least a few games out of thousands stimulate us on an emotional level rather than just a primal one?

  • Dave Oshry

    I’ve played many games that are better than many films. I’ve played many games that are better than most music. I’ve played many games that are more visually appealing than most art. I’ve played games that touch me on an emotional level. I’ve played games that have made me scared, made me cry, made me laugh, and made me think. Isn’t that what art is supposed to bring out in people, no matter what the medium? He is definitely brushing the argument aside, because he admits that he had no real basis for it in the first place.

  • Brian

    I don’t think movies are art either. They move. To be art it has to be a painting or statue or something still like that.

    There. I bet movie people went through that 100 years ago.

  • http://twitter.com/hitman0769 Jon I

    This brought a tear of joy to my jaded old young man eye!!!!

  • http://twitter.com/hitman0769 Jon I

    I think the way he handled this address to the gamers and critics of his editorial was very heartfelt and I appreciate it as a gamer who loves my gaming art.

    Thanks for bringing it to the surface Dave!

  • Cettywise

    You want a game that is purely an artistic/emotional expression? Play Dead Space.

  • KMGB

    This post is a pillar of sensibility in a sea of fucktarded fanboyism and dogma. The gamers really used a glorified “define art” argument, without considering the real question, which is: Can video games ever be elevated to the same “class” of art as great paintings, novels and music? One might be able to make the argument that pornography is art, but he would be hard-pressed to convince anyone that pornography belongs to the same echelon as classic films like Citizen Kane, etc.

    It seems to me that conceding the fact that video games are art is nigh on meaningless. Will future generations and civilizations ever catalogue the great gaming masterpieces of the early 21st century? Will call of duty ever adorn the pages of a history book? The notion borders on absurdity. The gamer’s rabid response to Ebert’s comments stem more likely from a refusal to reflect upon the true value of their medium of choice. Ironic, since reflection is an integral part of experiencing art. The response to Ebert has shown nothing but the average gamer’s self-induced myopism and inability to discuss anything on an intellectual level.