It’s been twelve years since the first Half-Life game hit the PC and, despite its popularity, we still haven’t seen a film adaptation. There’s a very specific reason: Valve doesn’t trust anybody to do it – except themselves.

According to Valve CEO Gabe Newell, they’ve recieved plenty of studio offers in the past, they’ve just turned them all down.

“Directors down there (Hollywood) wanted to make a Half-Life movie and stuff, so they’d bring in a writer or some talent agency would bring in writers, and they would pitch us on their story. And their stories were just so bad. I mean, brutally, the worst. Not understanding what made the game a good game, or what made the property an interesting thing for people to be a fan of.”

The abundant amount of inferior pitches made the folks at Valve realize that if a Half-Life movie were to me made, it would have to be them at the helm.

“That’s when we started saying: ‘Wow, the best thing we could ever do is to just not do this as a movie, or we’d have to make it ourselves. And I was like, ‘Make it ourselves? Well that’s impossible.’ But the Team Fortress 2 thing, the Meet the Team shorts, is us trying to explore that.”

Do you require any more proof that Valve is the greatest developer in the history of entertainment? Hyperbole be damned, Valve is great and their love for what they’re doing and who they’re doing it for is unrivaled.