Duke 3D Next Gen Remake Gets the Greenlight From Gearbox

That’s right, the fan-made Unreal 3 reboot of the original Duke Nukem 3D that you probably didn’t hear about, has actually been given the go ahead to get some!!
A while back, Frederik “Fresch” Schreiber decided he wanted to remake Duke 3d with the Unreal 3 engine, but he never thought anyone would let him bring it to life . . . until now!!
First check out this video . . . then read on to see how he got Gearbox to let him go all the way!!
Here’s the full story as it reads on the Gearbox forums, where Frederik has already become a hero to Duke fans worldwide!!
What is Duke Nukem: Next-Gen?
Duke Nukem: Next-Gen – Is a new independently developed game – By the fans, for the fans!Duke Nukem: Next-Gen (DNNG), is the codename (Not final title), for at new Re-vision of Duke Nukem 3D. Duke Nukem 3D, if the game was made today.
DNNG uses Unreal Engine 3 technology to achieve the graphics expected for a next-gen title.The final game will include both a 3 Episode Singleplayer campaign, and a full fledged Multiplayer Component, and will be released free to everyone – NO other games required.
How did this happen?A few weeks ago, i played with the idea of a Duke Nukem 3D revision, made on Unreal Engine 3 Tech. Knowning that every other Duke project, not based on 3Drealms own technology (Build), has been knifed and cancelled, i didnt think it was possible to do.
But i still went for the idea and made a “Test” map, of what it might look like. Afterwards i took some screenshots, posted them on this board, for everyone to see – And all hell broke loose! Suddently the “News” of a Next-Gen remake, was all over the internet, even though the development wasnt approved by either Gearbox or 3Drealms.
I contacted George Brussard and Scott Miller, to start a conversation about the project – The shots managed to convice Scott Miller to a certain degree – But the project was only doable if Take-Two would approve it.
Thinking that Gearbox might have a better relationship to Take-Two, than 3Drealms, I contacted AdamF, who passed me through to PJ Putnam, Vice President and General Counsel of Gearbox Software.
Luckily Gearbox was interested in supporting the project, which resulted in a personal non-commercial license to Duke Nukem.
When will this be released?
DNNG – The final full game, will be released “When its done” (No kidding).
But we wont hold back the experience, until the final game gets released.
We want to ensure that the entire community will play a part in testing the product in different phases.Thats why everyone will be able to play the first official Milestone Test.
The first test will include a few maps, and the weapons, items, etc. included in those maps. This will be a Multiplayer Duke-Match Test.We have an internal releasedate for the Multiplayer Demo, and its sooner than you think – We hope you are just as excited as we are
We are hiring!
We need a lot of talented people on board on this project – If you think you can help, and have skills and knowledge to contribute to the project, feel free to drop me an email on: mail@meny-graphics.dk – Please attach a portfolio of previous work________________________________________________________________Artists
We are looking for artist to sketch, and make modelling ready artwork, for the different assents, charaters, props, etc. in the game.Skills required:
- Able to create stunning and realistic artwork, based on Duke3D sprites
- Making Top/Side/Front – Modelling ready pieces
- Having a passion for Duke, and gaming in general
- Knowing what looks realistic, and how to create artwork that matches
If you think thats you, send an email, with a portfolio attached. We are looking forward to hearing from you
________________________________________________________________Texture Artists / Wrappers
We are looking for texture artist to texture our models, and making them look good, in UDK. This covers textures for the different assents, charaters, props, etc. in the game. We’ll use basic textures from UDK, based on basics such as Gravel, Concrete, etc. but we still need a LOT of new materials and textures.Skills required:
- Able to create stunning and realistic textures, which matches their real life counterparts
- Creating UVs, Maps, etc.
- Having a passion for Duke, and gaming in general
- Knowing what looks realistic, and how to create textures and materials that matches
If you think thats you, send an email, with a portfolio attached. We are looking forward to hearing from you
________________________________________________________________Coders / UDK (Unreal) Specialists
We are looking for UDK specialist, who are skilled in both Kismet, UnrealScript etc. and has a feeling for how to bend, and shape the UDK, as required for DNNG. This primary covers the basic functions of the game. Inventory system, custom HUD, weapons coding, scripting, Menu systems, etc.Skills required:
- Some experience with UDK, or UT3 coding – UnrealScript and Kismet
- Having a “Everything is possible” approach to problems and ideas
- Willing to selfstudy and learn aspects of UDK required for the project
- Having a passion for Duke, and gaming in general
If you think thats you, send an email, with a portfolio attached. We are looking forward to hearing from you
__________________________________________________ _______________Animators
We are looking for animators, who are skilled in creating realistic animations, rigging, etc. for the different models used in the game. Weapon animations are our highest priority right now.Skills required:
- Some experience with UDK – or willing to learn.
- Knowing how to make animations look real and lifelike.
- Willing to selfstudy and learn aspects of UDK required for the project
- Having a passion for Duke, and gaming in general
If you think thats you, send an email, with a portfolio attached. We are looking forward to hearing from you
Website – Community -Media – Screenshots
Right now, we are in the process of making the website, and community for DNNG – More information about this well be released as soon as possible.Below, those of you who havent seen them yet, can see some of the first official screenshots and video from the game. Click on the links in my Signature for more screenshots, and the video
THANK YOU GEARBOX – FOR MAKING THIS POSSIBLE!
















