Like any great RPG, Dragon Age 2 has a plethora of great weapons and shields.  Each weapon has its own unique stats and location where it can be found. This guide will give every DA2 weapon’s stats and location.

Other RipTen Dragon Age 2 Guides

Warrior One-Handed Weapons: Act 1

Thudpucker’s First
Requirements: 28 Strength
Location: Bonny Lem’s Wares (Disused Passage)
Damage: 20 Physical
Weapon Stats: 1 Rune Slot, +57 Attack, and 5% Chance to Stun

Edge of Song and Glory
Requirements: 24 Strength
Location: Ser Karras (Gallows Courtyard, Act of Mercy)
Damage: 16 Physical
Weapon Stats: +47 Attack and +7% Physical Damage

Maelstrom
Requirements: 24 Strength
Location: Weapon Shop (Gallows Courtyard)
Damage: 16 Physical
Weapon Stats: +4% Critical Chance and +4% Attack Speed

Notched Sword
Requirements: 23 Strength
Location: Weaponsmithy (Lowtown)
Damage: 16 Physical
Weapon Stats: +18 Mana/Stamina and +7% Physical Damage

Palvo’s Cocksure Cleaver
Requirements: 21 Strength
Location: “Captain” Qerth (Shallowguards Base, Night Lies)
Damage: 12 Physical
Weapon Stats: +38 Attack and +14% Threat Generation

Trust and Cut Blade
Requirements: 21 Strength
Location: Korval’s Blades (Hightown)
Damage: 12 Physical
Weapon Stats: +38 Attack and +14% Threat Generation

Overland Render
Requirements: 21 Strength
Location: Ship Captain (The Docks at Night)
Damage: 12 Physical
Weapon Stats: +38 Attack and +4% Critical Chance

Desdemona’s Blade (Only available with DLC )
Requirements: 25 Strength
Location: Emporium’s Relics and Antiques (Black Emporium)
Damage: 17 Nature
Weapon Stats: 2 Rune Slots and +50 Attack

Warrior One-Handed Weapons: Act 2

Sataareth
Requirements: 38 Strength
Location: Quest reward for defeating the Arishok (Viscount’s Keep, Demands for the Qun)
Damage: 29 Fire
Weapon Stats: 1 Rune Slot, +94 Attack, +8% Physical Damage, and +8% Magic Resistance

Windsong Axe
Requirements: 35 Strength
Location: Nexus Golem’s Wares (Abandoned Thaig)
Damage: 27 Physical
Weapon Stats: +5% Critical Chance, +12% Critical Damage, and +11 Electricity Damage

Markham Heart Stopper
Requirements: 33 Strength
Location: Weapon Shop (Gallows Courtyard)
Damage: 27 Physical
Weapon Stats: +5% Critical Chance, +12% Critical Damage, and Messy Kills

Red Earth Long One
Requirements: 32 Strength
Location: Bartrand (Bartrand’s Mansion, Family Matter)
Damage: 25 Physical
Weapon Stats: +76 Attack and +5 Fire Damage

Darktown Blade
Requirements: 30 Strength
Location: Weaponsmithy (Lowtown)
Damage: 23 Physical
Weapon Stats: 1 Rune Slot and +4% Critical Chance

One-Cut
Requirements: 30 Strength
Location: Innley of Starkhaven (Sundermount, Bounty Hunter)
Damage: 21 Physical
Weapon Stats: 1 Rune Slot, +61 Attack, +8% Physical Damage, and Messy Kills

Sundarin Thunder
Requirements: 28 Strength
Location: Chest (Deep Roads, Fool’s Gold)
Damage: 20 Physical
Weapon Stats: +438 Electricity Resistance and +4 Electricity Damage

Royeaux One and Two
Requirements: 22 Strength
Location: Amaranthine Conspirator (Sundermount, The Conspirators)
Damage: 13 Physical
Weapon Stats: 1 Rune Slot, +41 Attack, and +4% Critical Chance

Fade’s Fury (available in DLC only)
Requirements: 34 Strength
Location: Desire Demon (Harimann Estate, Repentance)
Damage: 25 Physical
Weapon Stats: 2 Rune Slots, +5% Critical Chance, and +3 Spirit Damage Across 2m

Warrior One-Handed Weapons: Act 3

Glandivalis
Requirements: 41 Strength
Location: Hybris (Hidden Dungeon, The Awiergan Scrolls)
Damage: 33 Electricity
Weapon Stats: 1 Rune Slot, +166 Attack, +3 Armor, and 2.5% Chance to Enslave Normal Enemies

Aurvar’s Prize
Requirements: 41 Strength
Location: Chest (Deep Roads, Finding Nathaniel)
Damage: 33 Physical
Weapon Stats: 1 Rune Slot, +116 Attack, +3 Armor, and +17% Threat Generation

The Vague Blade
Requirements: 41 Strength
Location: Chest (Blood Mage Refuge, The Last Holdouts)
Damage: 33 Physical
Weapon Stats: 3 Rune Slots and Enemies Cannot Dodge Attacks

Bassrath-Kata
Requirements: 39 Strength
Location: Quest Reward (The Lost Swords)
Damage: 31 Physical
Weapon Stats: +100 Attack, +4% Attack Speed, +20% Chance of Deathblows, and +9 Damage vs. Humans

Sword of the Antaam
Requirements: 38 Strength
Location: Lirene’s Fereldan Imports (Lowtown)
Damage: 32 Physical
Weapon Stats: 1 Rune Slot, +108 Attack, and +10 Damage vs. Humans

The Weight
Requirements: 38 Strength
Location: High Dragon (The Bone Pit, Mine Massacre)
Damage: 29 Physical
Weapon Stats: 1 Rune Slot, +94 Attack, +11 Fortitude, and 5% Chance to Knock Back

City Guard Sword
Requirements: 36 Strength
Location: Weapon Shop (Gallows Courtyard)
Damage: 29 Physical
Weapon Stats: 1 Rune Slot, +94 Attack, and +4% Attack Speed

Raider Sword
Requirements: 36 Strength
Location: Shady Merchandise (The Docks)
Damage: 29 Physical
Weapon Stats: 1 Rune Slot, +5% Critical Chance, and +12% Critical Damage

The Bringer of Silence
Requirements: 36 Strength
Location: Quest Reward (Finding Nathaniel)
Damage: 28 Physical
Weapon Stats: 1 Rune Slot, +5% Critical Chance, +12% Critical Damage, and +5% Chance to Dispel Hostile Magic

Woodsman’s Ire
Requirements: 35 Strength
Location: Jess “Leashmaster” Varvel (Run Down Alley, Reining It In)
Damage: 27 Physical
Weapon Stats: 1 Rune Slot, +32 Health, +81 Attack, and +16% Threat Generation

Perrin’s Nail
Requirements: 32 Strength
Location: Korval’s Blades (Hightown)
Damage: 25 Physical
Weapon Stats: 1 Rune Slot, +76 Attack, and +19% Healing to This Character

The Wailer
Requirements: 28 Strength
Location: Veld (The Sink, Gamlen’s Greatest Treasure)
Damage: 20 Physical
Weapon Stats: +4% Critical Chance, +11% Critical Damage, and +8% Physical Damage

Blade of a Thousand Battles (Available thru DLC only)
Requirements: 42 Strength
Location: Emporium’s Relics and Antiques (Black Emporium)
Damage: 35 Physical
Weapon Stats: 2 Rune Slots, +5 Critical Chance, +8% Physical Damage, and 5% Chance to Knock Back

Warrior Two-Handed Weapons: Act 1

Oath-Breaker
Requirements: 30 Strength
Location: Chest (Deep Roads, The Deep Roads Expedition)
Damage: 26 Physical
Weapon Stats: 1 Rune Slot, +82 Attack, +23% Healing to This Character

Caskhead’s Portable Anvil
Requirements: 25 Strength
Location: Chest (Deep Roads, The Deep Roads Expedition)
Damage: 20 Physical
Weapon Stats: +63 Attack and 5% Chance to Knock Back

Red Grace
Requirements: 24 Strength
Location: Chest (Tal-Vashoth Cavern, Blackpowder Promise)
Damage: 18 Physical
Weapon Stats: +59 Attack and +4 Fire Damage

The Ream-Ward
Requirements: 23 Strength
Location: Tevinter Hunter Captain (Lowtown at Night, Bait and Switch)
Damage: 17 Physical
Weapon Stats: +55 Attack and +9% Physical Damage

Templar Great Sword
Requirements: 21 Strength
Location: Weapon Shop (Gallows Courtyard)
Damage: 14 Physical
Weapon Stats: +4% Attack Speed and +3 Fire Damage

Warrior Two-Handed Weapons: Act 2

Void’s Hammer
Requirements: 33 Strength
Location: Magnus’s Wares (The Wounded Coast)
Damage: 28 Physical
Weapon Stats: 1 Rune Slot, +6% Critical Chance, +5% Attack Speed, and +3% Physical Damage Across 2m

The Brothers’ End
Requirements: 31 Strength
Location: Elven Fanatic (Side Alley, Blackpowder Courtesy)
Damage: 28 Physical
Weapon Stats: +88 Attack and +10% Physical Damage

Warrior Two-Handed Weapons: Act 3

Sundering
Requirements: 41 Strength
Location: Nexus Golem’s Wares (Hidden Dungeon)
Damage: 38 Electricity
Weapon Stats: +6% Critical Chance, +16% Critical Damage, +10% Physical Damage, and +5 Mana/Stamina Regeneration Rate

The Celebrant
Requirements: 41 Strength
Location: Beacon (Sundermount, The Awiergan Scrolls)
Damage: 38 Spirit
Weapon Stats: 1 Rune Slot, +3 Strength, +3 Willpower, and +21% Threat Generation

Warrior Shields: Act 1

Winter-Weight
Requirements: 20 Strength and 20 Constitution
Location: Dragon (Deep Roads, The Deep Roads Expedition)
Armor: 86
Shield Stats: +9 Armor and +8 Fortitude

Oddsmaker
Requirements: 18 Strength and 18 Constitution
Location: Revenant (Long Way Home)
Armor: 72
Shield Stats: +41 Attack and +7% Physical Damage

Kirkwall Shield
Requirements: 18 Strength and 18 Constitution
Location: Armor Merchant (Lowtown)
Armor: 72
Shield Stats: +20 Defense and +7 Armor

The Bann’s Backhouse Door
Requirements: 18 Strength and 18 Constitution
Location: Coterie Leader (Lowtown at Night)
Armor: 72
Shield Stats: 1 Rune Slot and +17 Health

Markham Head Stopper
Requirements: 18 Strength and 18 Constitution
Location: Korval’s Blades (Hightown)
Armor: 66
Shield Stats: +38 Attack and +7 Armor

Fereldan Soldier’s Shield
Requirements: 12 Strength and 12 Constitution
Location: Dead Refugee (Prologue: Blightlands)
Armor: 37
Shield Stats: None

Lady Rosamund’s Bulwark (Available thru DLC only)
Requirements: 20 Strength and 20 Constitution
Location: Emporium’s Relics and Antiques (Black Emporium)
Armor: 86
Shield Stats: 3 Rune Slots

Warrior Shields: Act 2

Shield of Knight Herself
Requirements: 34 Strength, 28 Constitution and Aveline
Location: Ser Varnell’s Refuse (Offered and Lost)
Armor: 190
Shield Stats: 1 Rune Slot, +88 Attack, +5% Critical Chance, 100% of basic attack damage vs. enemies that attack in melee

Darkspawn Shield
Requirements: 23 Strength and 23 Constitution
Location: Weaponsmithy (Lowtown)
Armor: 122
Shield Stats: +4 Mana/Stamina Regeneration Rate and +489 Fire Resistance

Warrior Shields: Act 3

Shield of the Resolute
Requirements: 31 Strength and 31 Constitution
Location: Pile of Bones (Templar Hall, The Last Straw)
Armor: 248
Shield Stats: 2 Rune Slots, +25 Armor, and +8% Magic Resistance

Mage’s Friend (Available thru DLC only)
Requirements: 32 Strength and 32 Constitution
Location: Faith Quest
Armor: 271
Shield Stats: 3 Rune Slots and +17% Magic Resistance

Rogue Dual Weapons: Act 1

Blade of Red Birth
Requirements: 25 Dexterity
Location: Chest (Deep Roads, The Deep Roads Expedition)
Damage: 22 Physical
Weapon Stats: 1 Rune Slot, +38 Attack, and +4 Fire Damage

Rogue Dual Weapons: Act 2

Coterie Shiv
Requirements: 31 Dexterity
Location: Weaponsmithy (Lowtown)
Damage: 30 Physical
Weapon Stats: +9% Critical Damage, 25% Chance to Reduce Attack Speed, and 25% Chance to Reduce Movement Speed

Rogue Dual Weapons: Act 3

Carta’s Right-Hand
Requirements: 41 Dexterity
Location: Hanker (Decrepit Alley, Kind of Want)
Damage: 42 Physical
Weapon Stats: +87 Attack, +4% Critical Chance, +10% Critical Damage, and +5% Chance to Stun

Rogue Bows: Act 1

Swarm
Requirements: 25 Dexterity
Location: Mature Dragon (Bone Pit Ledge, The Bone Pit)
Damage: 70 Physical
Weapon Stats: +63 Attack and +7 Nature Damage Across 2m

Rogue Bows: Act 2

The Runner’s Retort
Requirements: 35 Dexterity
Location: Street Thung (Lowtown at Night, The Fixer)
Damage: 113 Physical
Weapon Stats: +109 Attack, +6% Critical Chance, 25% Chance to Reduce Attack Speed, and 25% Chance to Reduce Movement Speed

Rogue Bows: Act 3

Absolution
Requirements: 41 Dexterity
Location: Nexus Golem’s Wares (Hidden Dungeon)
Damage: 134 Physical
Weapon Stats: 1 Rune Slot, +6% Critical Chance, +16% Critical Damage, and +27 Nature Damage

Mage Staves: Act 1

Acolyte’s Staff
Requirements: 31 Magic
Location: Apparel Shop (Lowtown)
Damage: 33 Physical
Weapon Stats: +5 Mana/Stamina Regeneration Rate, +14% Fire Damage, and +178 Fire Resistance

Valdasine
Requirements: None
Location: Crypt Treasure (Ancient Crypt, The Deep Roads Expedition)
Damage: 28 Spirit
Weapon Stats: 1 Rune Slot, +2 Willpower, and +5 Mana/Stamina Regeneration Rate

Staff of the Primal Order
Requirements: 28 Magic
Location: Bonny Lem’s Wares (Disused Passage)
Damage: 28 Cold
Weapon Stats: 1 Rune Slot, +14% Fire Damage, and +14% Cold Damage

Stone’s Breath
Requirements: None
Location: Reward for saving Sandal (The Deep Roads Expedition)
Damage: 26 Spirit
Weapon Stats: 1 Rune Slot, +13% Spirit Damage, and 5% Chance to Knock Back

The Hypnotist’s Staff
Requirements: None
Location: Decimus (Runaway’s Cavern, Act of Mercy)
Damage: 22 Electricity
Weapon Stats: +59 Attack and +8% Magic Resistance

Chanters’ Staff
Requirements: None
Location: Reward from Grace (Act of Mercy)
Damage: 22 Spirit
Weapon Stats: +24 Mana/Stamina and +21% Healing by this character

The Turncoat’s Walking Stick
Requirements: None
Location: Mage Goods (Gallows Courtyard)
Damage: 17 Fire
Weapon Stats: +48 Attack and +12% Fire Damage

Mage Staves: Act 2

Cold-Blooded
Requirements: 35 Magic
Location: Magnus’s Wares (The Wounded Coast)
Damage: 37 Cold
Weapon Stats: +6 Magic, +40 Mana/Stamina, +10 Mana/Stamina Regeneration Rate, +30% Cold Damage, and Blood Magic (each point of health provides 1 additional mana)

Mage Staves: Act 3

Staff of Violation
Requirements: None
Location: Orsino (Gallows Prison)
Damage: 41 Spirit
Weapon Stats: +3 Willpower, +15% Spirit Damage, and 2.5% Chance to Infect with Walking Bomb