For years now, Chuck Bittner, a quadriplegic gamer a.k.a AskACapper has had a petition to bring custom button remapping to console games. A feature which PC gamers have enjoyed for years and a feature that would make the lives of people like Chuck and other handicapped gamers the world over – much easier. His petition (which now has over 50,000 signatures) has gotten the attention of media outlets and game developers alike – yet still very few, if any, console games ship with the ability to remap your controls.
However, one game is about to change all that, and that game is Brink. Developed by Splash Damage and published by Bethesda Softworks, Brink will ship with the ability to remap all of your controls across all three platforms.
The last time I got hands on with Brink and found out that it had custom button remapping, I immediately thought of Chuck and made it the focal point of my first interview with Splash Damage CEO Paul Wedgwood.
When Chuck saw my interview, he was ecstatic. A true AAA console multiplayer FPS with custom button remapping!? It was about damn time.
Soon after, I learned that both Chuck and Splash Damage were going to be at PAX East 2011. I knew that I had to bring them together so that Chuck could have the opportunity to thank Splash Damage for their dedication to customizable gaming, and so Splash Damage could see first hand the difference they were making in Chuck’s life and the lives of handicapped gamers the world over.
You’ll have to listen carefully, it was rather loud at PAX that day:
As you saw in the interview, it never even occurred to Splash Damage not to have custom button remapping in a game like Brink. It’s something PC gamers like them have been able to do since “forever” and they don’t understand why you wouldn’t do it. Not only that, they soon realized that remapping is really important to a lot of people – even though it didn’t ever seem like a big deal to the team during development. To them, it came as second nature.
So, just as Chuck praised Paul, Ed and the rest of Splash Damage for putting custom button remapping in Brink, they in turn praised Chuck for bringing awareness to the gaming community.
“You have made the games industry better” Ed said to Chuck. I wish you could see the smile that brought to both his and my face.
If you take away anything from this interview, let is be this:
Games can make a difference in people’s lives and gamers can change the way that games are made in order to make their lives better.
For more on Brink go to the official website
Also, be sure to sign the custom button remapping petition HERE