Atlus has announced that Catherine, which just hit US retailers last week, five months after the game’s launch in Japan, has broken the company’s launch record. That’s nothing to spit at, considering Atlus has been in the videogame industry for well over twenty years.
Tim Pivnicny of Atlus, in regards to Catherine’s success, stated, “Catherine has exceeded our highest expectations.
“It released last week to tremendous critical acclaim and fan response, bolstered by the release of a demo a couple weeks prior, and continues to generate discussion among fans for its mature themes, engrossing subject matter, and frantic, challenging gameplay.
“It is fitting, then, that Catherine can boast the largest launch in the 20-year history of Atlus, and continues to see strong sales at retail.”
I’m sure all that had plenty to do with Catherine’s success, but I’m still convinced that the game sold so well because of its cover. You make a game with a pretty blond anime girl taking her shirt off to suggest buxom bosoms underneath and I bet your ass that people are going to buy the game whether or not it is critically well received.