Metal Gear Rising: Revengeance Playable at E3, Director Announced

Metal Gear Rising: Revengeance, formerly Metal Gear Solid: Rising, is getting the Platinum Games treatment on all levels. In addition to being playable at E3 2012, Kenji Saito, who acted as the main programmer on Bayonetta, has been confirmed as the Director on the recently revived title. If you blew by the E3 playable part and got stuck wondering what a former code junkie is doing at the helm of a high profile video game such as this, you’re in good company. Saito has apparently been working under the tutelage of Bayonetta Director, Hideki Kamiya (best known for his work Resident Evil, Devil May Cry, and Viewtiful Joe), since approximately 2003. Now, if you’re asking yourself about the “revived?” and “Platinum Games” part, you’re going to have to keep reading.
Turns out the Kojima Production team on Metal Gear Solid: Rising began experiencing the video game world equivalent of writers block, which caused the title to secretly be canceled. No updates were made on the game for about a year. That was until Hideo Kojima himself got word that Bayonetta creators, Platinum Games, were interested in reviving the half finished project. It was then taken to a remote location, dusted off, covertly renamed to Metal Gear Rising: Revengeance, and surprisingly reintroduced to us via a spiffy new trailer at this year’s Video Game Awards. We met up with Kojima on the red carpet of the VGA’s for a video interview to ask about the gameplay differences, and you can check that out by clicking right here if the mood strikes you.
Thanks to hokanko-alt.ldblog.jp and Andriasang











