New I Am Alive Trailer Shows a Unique and Varied Combat System

has released a new trailer for  which shows a unique and varied combat system. The video shows that the player must always be wary when interacting with human NPCs. Weapons and bullets won’t be plentiful, so it is often in the players best interest to avoid combat by bluffing convincingly and finding creative ways in offing enemies. Sometimes resorting to stealth with the old knife from behind to the throat is the best technique.

I Am Alive will release in Q1 2012 on Xbox Live.

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  • http://twitter.com/Wall_Dac WallDac

    I watched the first tape/trailer and i see that the graphics are kinda dissapointing.
    So i hope that the AI of the enemies make up for that, in a game like this i really like it when the world feels real, so if the enemies react real that would really help a lot.

  • http://salvego.com Danilo Salvego

    Yeah. The trailer really impressed me. I like the mood of survival, withou bullets, trying to improvise or bluff. That’s really cool. But I think the graphics of the game is outdated. Looks like the textures are blurred. Let’s see the final product.

  • http://salvego.com Danilo Salvego

    Yeah. The trailer really impressed me. I like the mood of survival, withou bullets, trying to improvise or bluff. That’s really cool. But I think the graphics of the game is outdated. Looks like the textures are blurred. Let’s see the final product.