In news that might not be entirely unexpected, fan reaction to the announcement of ZeniMax’s recently revealed The Elder Scrolls Online MMORPG has been mixed, with certain parties decrying the shift to a multiplayer game and away from the series’ single player roots over on Bethesda’s blog.
A Bethesda moderator posted a clarification regarding the future of IP, assuring commenters of the following:
“The teams working on these games are separate. Todd Howard’s team at BGS will keep doing the type of games they like making, and the ZeniMax Online team will focus on MMO games like this newly announced title.”
The Elder Scrolls Online faces an interesting challenge in the years ahead when it comes to meeting expectations. Firstly, it needs to win over the portion of the fan base who have already expressed their discontent at its conception. Secondly, remaining true to Bethesda’s design aesthetic may prove difficult when you consider that MMO’s generally need to be of lower graphical quality than single player games in order to attract the larger audiences and more casual players.
Opinions similar to that of user Darkstorne’s abound, leaving both ZeniMax and Bethesda with a rocky road ahead in order to appease and pacify loyal followers of the Elder Scrolls series.
Wow. I’m going to hold judgement until I see what the game has to offer, but wow. Way to go in completely missing the key theme of a game series.
Yep, a series renowned for making the player feel like the solitary hero in a sprawling immersive world, DEFINITELY needs a new game where the player is one of thousands of heroes running, jumping, bunny hopping across the land, shouting “n00bz I am teh 733t!!1!!1″
Please say this won’t indefinitely post-pone the release of the next real TES title, the way World of Warcraft has indefinitely put Warcraft 4 on hold.
In case you missed it, the teaser trailer for the MMORPG was also released today. Ah, the anticipation.