About a week ago, three developers who worked on the “Minverva’s Den” DLC for Bioshock 2 announced that they were starting a new development group: The Fullbright Company. I got terribly excited because one of members was Steve Gaynor who, whether on his blog or podcast appearances, I’ve always enjoyed listening to concerning game design. While I regret not yet taking the time to play “Minerva’s Den”, despite the critical acclaim it received upon release, my excitement for this group’s existence has now multiplied ten-fold as they have announced and revealed images and video from their project: Gone Home.
The game is about “exploring a modern, residential locale, and discovering the story of what happened there.” The level of interactive detail and first person perspective shown in the video bring to mind Amnesia and the Penumbra series. Don’t expect the game to be horror-themed though, as the company has stated that they want the title to be a “nonviolent game in an unfantastical [sic] locale.” Perhaps it’ll be something closer to Dear Esther? In any case, my anticipation continues to grow at a rapid pace. The game is currently in early pre-alpha, with PC as the only confirmed platform. There is also no release date, but they plan to continue releasing more information as it becomes available on their site.