In a post made today on the PlayStation Blog, president and CEO of Sanzaru Games, Glen Egan, announced that the fourth entry in the Sly Cooper series, Sly Cooper: Thieves in Time, will be making its way to the PlayStation Vita alongside the expected console release. The handheld version will be a direct port of the console game, but will also feature front and rear touch screen support, motion control, and cross-platform saving. That’s right: you’ll be able to save the progress you make on your home console to the cloud, and then continue your game on the go.
The stealthy raccoon hasn’t seen a new entry in his series since 2005’s Sly 3: Honor Among Thieves. He and Bentley joined Ratchet, Clank, Jak and Daxter in last year’s PlayStation Move Heroes, but aside from 2010’s re-release of the first three titles in The Sly Collection, that’s all we’ve seen of the international thief in seven years. Thieves in Time will also be the first Sly title that its new developer, Sanzaru Games, has worked on from scratch: Sony Computer Entertainment gave them permission to work on this new title after the original developer, Sucker Punch, moved on to the inFamous series. Sanzaru’s only previous experience with the franchise is the high-definition ports of the first three titles for The Sly Collection.
Personally, my hope is that there is some kind of deal if you buy both versions: not necessarily buy one version get the other free, but maybe buy one, get the other at a discount. I love the idea of cross-platform saves, but I’m not paying full price for both the PlayStation 3 and PS Vita versions just to use it. Hopefully, it won’t be long before we hear more about this possibility: Egan promised details on pricing and release date “soon.” At this time of year, it’s a good guess that “soon” will translate to “at E3.” For now, all we know is that Sly Cooper: Thieves in Time is set to release by the end of this year.