Though Kingdom Hearts 3D: Dream Drop Distance introduces a few new worlds to the franchise, including levels based on The Hunchback of Notre Dame and Fantasia, Sora and Riku will be revisiting a few older worlds during their Mark of Mastery exams, such as Traverse Town.  Not all of these more familiar lands, however, will rely on forcing players to simply retread their steps.  The level based off of the Pinocchio property is looking to accomplish just that, making fresh what may seem familiar at first.

Kingdom Hearts fans first encountered the puppet who believes he is a real boy in the original Kingdom Hearts when the mammoth whale Monstro swallowed Sora, Donald and Goofy in their Gummi ship.  An unexpected obstacle to say the least, but it appears the spiky haired protagonist and his white-haired counterpart while have to again literally dive into the belly of the beast in their latest adventure.  Square Enix has released new screenshots of the two Destiny Islands denizens in the animal’s familiar stomach and interacting with Pinocchio, Jiminy Cricket and Geppetto as they have in the past.  The Disney film’s Blue Fairy, who promised Pinocchio he could become human, will now make an appearance as well, but not merely in the confines of Monstro.

The level itself is called “Prankster’s Paradise,” in honor of Pinocchio’s home world, and will allow the game’s heroes to travel on less slimy ground during their journey.  While few details about the world have been provided, the screenshots show Sora will at the very least travel to the oddly named “Pleasure Circus,” which one can only assume will involve some unpleasant battles against the game’s enemy class, the Dream Eaters.

Fans will know for sure if the world can live up to the 1940 Disney classic film when Kingdom Hearts 3D: Dream Drop Distance releases on July 31 in North America and July 20 in Europe for the 3DS.  For now, check out the new screenshots and character models from “Prankster’s Paradise” below.  And, to gain an idea of how this iteration in the series is changing up the keyblade-swinging combat, read my preview of the title from E3, which included a demo of a The Three Musketeers inspired level.