StarCraft: Ghost was to be a third-person hybrid stealth-action game developed for consoles, set in the StarCraft universe. In it, you would play a ghost, a psychic spy, named Nova. Everything: the weapons, the psychic abilities, even the buildings, would be pulled straight out of the real-time strategy series, finally giving players a close-up, on-the-ground look at the world they’d been manipulating from above for so long.
Well, it’s been ten years, and the game has since been put on indefinite hold. While Blizzard has never officially ‘cancelled’ the game, it’s generally accepted that the game will never see the light of day. Yet the would-be protagonist of StarCraft: Ghost, Nova, made her appearance in StarCraft II, and is set to appear in the upcoming Heart of the Swarm expansion. Her presence sparked hope that the game was once again in the works, but that seems unlikely now, after an interview that Dustin Browder, StarCraft II lead designer, had with Kotaku last week:
“There are no plans [to resurrect StarCraft: Ghost]. I’m not saying we won’t ever, but I’ll tell you what I do know: There are no meetings going on. There is no team. No one talks about doing it. It doesn’t mean that in two years from now, we won’t have those meetings… but there is literally nothing happening around that game right now that would indicate there’s any likelihood that it will happen. It’s just as likely we’ll do that again as Lost Vikings 3.”
So, if you were nursing any secret hopes that Blizzard would decide to reboot the project, it’s probably best if you push them down real deep. There are no plans in the works, no team in place, not even a single cog in motion. Oh, and if you were waiting for Lost Vikings 3, this probably quashes any hopes you had for that, too. At this point, Blizzard should probably just abandon all pretense and call the game ‘cancelled.’ ‘Indefinite hold’ is just a way for them to tease us.