The original Wasteland is one of the most critically acclaimed and highly influential role-playing games of the early home computer era. Produced by Brain Fargo, it was released on the PC platform in 1988 and has maintained a strong cult following ever since. Anyone doubting this need only look at the recent success of a Kickstarter campaign to raise money for a sequel, Wasteland 2, which raised almost $3 million through crowd funding. With inXile Entertainment and Obsidian now combining their efforts to develop it, and a constant stream of fanfare spurring it on, the future looks bright indeed for Wasteland 2.

Even better, inXile has just announced an exciting bonus for those who purchased a copy of Wasteland 2. In response to fan feedback, they have confirmed that the original Wasteland will be included with all copies of the sequel. This move definitely adds value for those who are revisiting the game after all these years, as well as those who are experiencing it for the first time. The included game will be a  post of the original PC title, and it is unknown at this time if there will be any graphical upgrades or gameplay enhancements made to it. For those who are not interested in playing the original, the good news is that Wasteland 2 does not require any prior knowledge of the series. However, it’s still a classic RPG that still remains challenging and engrossing to this day, we recommend at least giving it a try.

What is perhaps most surprising about this is that the publishing rights for the original Wasteland have not changed hands. The game was released in 1988 by Electronic Arts (EA) and they have held the rights ever since, which theoretically would have made selling both games together impossible. However, EA has supported the project and agreed to have the original game included. For people like myself who never played the original but is considering the sequel, this is a win-win.

Wasteland 2 is currently in development, and is tenatively scheduled for release in October 2013 for PC and Mac.

via[GamesIndustry]