Good news, fans of dark fantasy! CD Projekt RED will be releasing a toolset for modding The Witcher 2: Assassins of Kings. Named REDkit, it will allow gamers to create their own adventures, set in the world of Geralt of Rivia. A closed test of the editor will start in October 2012, available to select modders that apply for access by September 30, 2012.

The toolset created by RED is a fully featured game editor tailored for creating complex, non-linear adventures. REDkit’s capabilities were shown to journalists in the business section of Gamescom in Cologne, from its environment editor to actual tools for the implementation of quests.

Modders from around the world may apply for early access to the editor, using CD Projekt RED’s official application page. Early access will be limited to selected candidates, chosen by The Witcher 2‘s development team. During the registration process, apart from standard contact information, prospective testers are also requested to provide a short summary of their work, focusing on previous experience in altering games, released content and membership in modding teams, samples of their work and website that hosts them (links to ModDB and Nexus are welcome).

No statement has been made as to when the editor would be made available to the general public. On a more positive note, apart from showing the REDkit, CD Projekt walked away from Gamescom with six of twenty two European Game Awards for The Witcher 2: Best European Art Direction, Best European Game World, Best European Game Design, Best European Special Edition, Best European Character Design and Best European Game.

CD Projekt RED is a Polish studio responsible for the critically acclaimed The Witcher (2007) and aformentioned The Witcher 2: Assassins of Kings (2011), role playing games set in an unique dark fantasy universe created by Andrzej Sapkowski for his Witcher Saga.  The studio is currently working on two new RPGs: an unannounced dark fantasy game and a title set in Mike Pondsmith’s Cyberpunk 2020 universe.