Three years after Resident Evil 5 became the best selling entry in the long-running survival horror franchise, we are finally approaching the launch of the highly anticipated Resident Evil 6. Boasting multiple connected storylines, a return to familiar territory for series fans and more refined controls, this is definitely a title that we have on our radars. With less than a month to go until the game hits store shelves, Capcom is wasting no time in revealing what their next steps will be. If you enjoyed the multiplayer aspects of Resident Evil 5 and were hoping for them to be carried over to the next game, you’re in luck.
Although no exact dates have been giving, Capcom has provided the details on three new competitive multiplayer modes. These will be available as downloadable content after the full game launches, at an additional cost. The first game mode announced is called “Survivors” mode, which is a spin on the standard team-based deathmatch. If you die, you respawn on the enemies side and you must kill two of your former team mates in order to join their side again. The second is “Predator” mode, in which one player takes on the role of Ustanak, a creature antagonist from the campaign, and tries to kill all the human players. The humans, in turn, must either kill him or survive the match.
The last game mode is a Capture the Flag variant called “Siege”, in which one side is trying to protect a single NPC while the other side is trying to kill it. All three game modes allow for up to six players, and the maps from the included Mercenaries mode will be used for the majority of them. Multiplayer is also an element in the retail edition of Resident Evil 6, however it leans more towards cooperative gameplay. Like Resident Evil 5, you can play the entire campaign with a friend in tow, however this has been streamlined to allow players to drop in and out at will. The Mercenaries mode also returns, and Capcom has confirmed that their post-launch plans will also include new maps for that. Additional DLC has also been hinted at, though no specifics have been revealed.
Capcom is no stranger to pumping out DLC for their top shelf titles, and Resident Evil 6 is obviously no exception. Some might bemoan the fact that these multiplayer modes weren’t included in the original game, but the added replay value will justify the additional cost for others. Either way, those purchasing the game will have a lot of content to look forward to. For many, the new ability (for the series) to move and the shoot at the same time is worth the price of admission alone. I’d be lying if I said that I wasn’t among them.