I’m sure by this point you’ve heard how innovative and different the Assassin’s Creed cat and mouse style multiplayer is. So has Ubisoft, and they’re pushing even harder down that road by adding new modes and systems to the now annual franchise release. Here’s a video that highlights some of the new modes, locations and abilities coming in Assassin’s Creed III:
I’m curious as to whether the continuous stacking of elements onto the multiplayer will either make it worth more for players, or create a quivering tower ready to fall over.
Assassin’s Creed III will be available on Xbox 360 and PlayStation 3 October 30th for North America and October 31st for Europe. A Windows version will be available on November 20th for North America and November 23rd for Europe. The game will also release on Wii U on November 18th in North America and November 30th in Europe.