For the launch of the Wii U, Nintendo is certainly positioning Nintendo Land as the Wii Sports of this new console’s launch. From the heavy use of Miis to the simple gameplay mechanics, this minigame collection is designed to appeal to as wide an audience as possible. One of the key elements of Nintendo Land is its use of hallmark Nintendo franchises as the aesthetic basis for each game, and now Nintendo has shed a little light on the final three offerings.
Here are the official synopses for these titles:
- Yoshi’s Fruit Cart: Using the GamePad touch screen and stylus, the player draws a path for the Yoshi Cart to follow through each course. However, only the view of the course displayed on the TV screen shows fruit that must be collected and obstacles that must be avoided along the way to the goal. This fun attraction is a great example of the kind of integrated second-screen game play made possible by Wii U and the GamePad controller.
- Captain Falcon’s Twister Race: In this single-player Attraction based on the F-Zero racing franchise, players get a top-down view of the track on the GamePad, which is held vertically and turned to steer the vehicle through a winding, twisting track, as they try to hit checkpoints before time runs out. Driving across dash plates can provide a quick burst of speed, while obstacles like speed spikes, whirlwinds, other vehicles and even bombs can make for a dangerous run.
- Octopus Dance: In this single-player Attraction, players use the GamePad to mirror dance moves performed by a deep-sea dance instructor. The goal is to always be watching one’s own movements from the back to more easily mirror dance moves, but the dynamic interaction between the GamePad and the TV adds a unique twist. Players must be ready to switch between the views offered on the TV screen and the GamePad screen, as sometimes one view is more useful than the other.
These three games round out the 12 facets of Nintendo’s virtual theme park, which also includes: Animal Crossing: Sweet Day, Balloon Trip Breeze, Donkey Kong’s Crash Course, The Legend of Zelda: Battle Quest, Luigi’s Ghost Mansion, Mario Chase, Metroid Blast, Pikmin Adventure and Takamaru’s Ninja Castle.
Having had the chance to play a few of the already previously announced minigames, I have certainly enjoyed my time with many of these offerings. I cannot say it is enough to make me run out to buy a Wii U on launch day, but these three minigames sound like worthy additions to a collection that demonstrates how minigames should be crafted. I am particularly interested in the F-Zero game, as I wonder how the Wii U GamePad can be incorporated into racing titles in any form.
Let us know if Nintendo Land excites you enough to pick up a Wii U when the system and game launch on November 18. The title will come bundled with the Wii U Deluxe Set bundle, which will run you $349.99, or you can buy the title on its own for $59.99.